Player Matchup

Fafnir
Fafnir
AnaoRebaxaido_gx
Fafnir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,129 Elo+
Party 1
Susano
Susano
Chicletao_Games
Susano
Level 17
God Stats
2W - 4L
1,398 SR
Queue Stats
29W - 47L
1,253 Elo+
Party 1
Horus
Horus
Kakarot_UI7
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,213 Elo+
Party 1
Neith
Neith
algmehelp
Neith
Level 5
God Stats
1W - 6L
1,215 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 1
Cupid
Cupid
xXNinoNkDelasXx
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,144 Elo+
Party 1
Team Averages
Level 10
1,423 SR
1,177 Elo+

VS

Team Averages
Level 13
1,453 SR
1,330 Elo+
Kali
Kali
DiguinhoSila
Kali
Level 26
God Stats
2W - 2L
1,265 SR
Queue Stats
29W - 42L
1,300 Elo+
Party 3
Amaterasu
Amaterasu
Grifffith666
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,207 Elo+
Party 2
Chang'e
Chang'e
QueenLuuna
Chang'e
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,322 Elo+
Solo
Jormungandr
Jormungandr
llisu
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
yansantos_
Skadi
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 52L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
7,243
362
2,905
15,840
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 8 / 2
8,301
415
8,110
16,058
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 0
7,301
365
3,029
13,718
9,088
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
algmehelp
Neith
11
0 / 6 / 0
6,651
333
3,873
11,888
4,004
14
2 / 3 / 0
8,703
435
7,309
16,020
7,192
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 9
11,832
592
9,544
15,299
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Grifffith666
Amaterasu
17
7 / 1 / 1
11,190
560
6,936
9,504
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
QueenLuuna
Chang'e
15
5 / 0 / 7
9,750
488
11,675
11,749
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
llisu
Jormungandr
16
2 / 1 / 5
10,411
521
9,414
9,305
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
17
11 / 1 / 9
11,214
561
11,517
10,146
4,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
4
Kills
32
32
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
2
8
2
0.38
W
7
2
9
5.75
W
Amaterasu
Grifffith666
Amaterasu
7
1
1
7.5
L
0
6
0
0
W
Chang'e
QueenLuuna
Chang'e
5
0
7
8.5
L
Neith
algmehelp
Neith
0
6
0
0
W
Jormungandr
llisu
Jormungandr
2
1
5
4.5
L
2
3
0
0.67
W
Skadi
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
49,086
73,524
Taken
56,003
36,075
Mitigated
38,800
16,497
Healing
23,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,905
574
0
3,030
15,840
10,205
3
5,524
10,316
11,977
0
L
8,110
1,365
0
2,564
16,058
5,586
0
5,492
10,566
0
41,824
W
9,544
3,946
0
7,337
15,299
9,205
1,290
1,543
13,756
0
79,209
W
Amaterasu
Grifffith666
Amaterasu
6,936
3,375
0
2,805
9,504
9,070
3,829
0
9,504
0
56,114
L
3,029
1,690
271
505
13,718
9,088
0
1,704
12,014
0
26,503
W
Chang'e
QueenLuuna
Chang'e
11,675
1,368
3,419
6,811
11,749
4,737
3,718
840
10,909
44,240
0
L
Neith
algmehelp
Neith
3,873
1,337
0
1,952
11,888
4,004
60
4,911
6,977
0
31,607
W
Jormungandr
llisu
Jormungandr
9,414
2,874
0
617
9,305
11,760
1,020
169
9,136
44,609
0
L
7,309
4,337
275
7,900
16,020
7,192
0
8,069
7,951
0
42,446
W
Skadi
11,517
6,427
0
2,343
10,146
4,028
733
1,803
8,343
0
59,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
54,397
262
Minions Killed
444
0
Camps Cleared
0
1,620,009
Distance Traveled
1,719,054
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,243
362
16
1
0
311,672
1
L
Susano
8,301
415
68
3
0
380,570
0
W
Kali
11,832
592
118
6
0
371,101
0
W
Amaterasu
11,190
560
103
5
0
305,731
3
L
Horus
7,301
365
48
2
0
276,493
0
W
Chang'e
9,750
488
62
3
0
376,113
5
L
Neith
6,651
333
38
2
0
311,745
0
W
Jormungandr
10,411
521
65
3
0
305,615
1
L
Cupid
8,703
435
92
5
0
339,529
1
W
Skadi
11,214
561
96
5
0
360,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role