Player Matchup

Neith
Neith
GrimoireSSB
Neith
Level 28
God Stats
12W - 3L
1,714 SR
Queue Stats
29W - 40L
1,322 Elo+
Solo
Hades
Hades
Solosamuraii
Hades
Level 18
God Stats
34W - 18L
1,545 SR
Queue Stats
114W - 92L
1,339 Elo+
Party 2
Thor
Thor
cirque_2cirque
Thor
Level 114
God Stats
1W - 1L
1,211 SR
Queue Stats
94W - 96L
1,330 Elo+
Party 2
Team Averages
Level 53
1,490 SR
1,330 Elo+

VS

Team Averages
Level 52
1,564 SR
1,296 Elo+
Artemis
Artemis
DandeTheLion95
Artemis
Level 108
God Stats
11W - 6L
1,500 SR
Queue Stats
125W - 177L
1,271 Elo+
Party 1
Ares
Ares
ZanderUchiha
Ares
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 95L
1,187 Elo+
Party 1
Hades
Hades
l-_-lDMAl-_-l
Hades
Level 26
God Stats
2W - 3L
1,693 SR
Queue Stats
45W - 51L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
11,194
746
16,334
7,522
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 1 / 12
10,863
724
17,578
15,898
9,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
5 / 5 / 11
10,543
703
7,260
13,248
4,642
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
8,372
558
8,674
11,355
4,448
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 4 / 1
10,098
673
5,692
18,148
19,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 6 / 2
9,147
610
7,710
17,861
9,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
6
7
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
8
1
9
12.5
W
6
1
12
12
L
4
4
1
1.13
W
5
5
11
2.1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,172
Damage
22,076
36,668
Taken
47,364
17,543
Mitigated
33,237
11,836
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,674
3,840
0
310
11,355
4,448
0
4,688
6,667
0
27,684
W
16,334
8,721
0
3,164
7,522
3,365
1,633
2,982
4,540
0
49,364
W
17,578
1,352
728
6,514
15,898
9,536
486
4,614
11,284
45,884
0
L
5,692
180
0
2,844
18,148
19,058
0
5,996
12,152
14,525
0
W
7,260
2,130
0
1,430
13,248
4,642
326
6,216
7,032
0
24,430
L
7,710
31
172
3,169
17,861
9,731
0
7,644
10,217
30,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
27,617
152
Minions Killed
120
8
Camps Cleared
7
744,903
Distance Traveled
670,275
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,372
558
37
2
4
186,771
3
W
Neith
11,194
746
68
5
4
258,599
2
W
Hades
10,863
724
61
4
3
262,898
3
L
Ares
10,098
673
18
1
0
240,711
0
W
Thor
10,543
703
23
2
1
223,406
0
L
Hades
9,147
610
65
4
3
242,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role