Player Matchup

Anhur
Anhur
BLACKST0N3LGI0N
Anhur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 66L
1,368 Elo+
Solo
Fenrir
Fenrir
Cralgy
Fenrir
Level 82
God Stats
1W - 2L
1,438 SR
Queue Stats
170W - 178L
1,461 Elo+
Solo
Kukulkan
Kukulkan
DarthMalice777
Kukulkan
Level 101
God Stats
7W - 8L
1,510 SR
Queue Stats
61W - 65L
1,443 Elo+
Solo
Bellona
Bellona
L0B0_5549
Bellona
Level 120
God Stats
2W - 6L
1,393 SR
Queue Stats
211W - 213L
1,438 Elo+
Solo
Cerberus
Cerberus
LLC00LJosh2
Cerberus
Level 69
God Stats
1W - 1L
1,654 SR
Queue Stats
87W - 112L
1,379 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,418 Elo+

VS

Team Averages
Level 81
1,489 SR
1,494 Elo+
Neith
Neith
AlphaWolfGod69
Neith
Level 105
God Stats
13W - 18L
1,431 SR
Queue Stats
274W - 308L
1,444 Elo+
Party 1
Yemoja
Yemoja
Laveia
Yemoja
Level 28
God Stats
40W - 16L
1,647 SR
Queue Stats
78W - 54L
1,598 Elo+
Party 2
Loki
Loki
Madisonku
Loki
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
399W - 363L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
SunnyGoddes6
Nu Wa
Level 25
God Stats
29W - 39L
1,301 SR
Queue Stats
54W - 81L
1,246 Elo+
Party 1
Chaac
Chaac
WECKEDCHUCKYBEAR
Chaac
Level 120
God Stats
2W - 1L
1,566 SR
Queue Stats
261W - 235L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,312
931
6,363
11,468
4,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Cralgy
Fenrir
15
0 / 2 / 3
8,894
889
5,441
12,728
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
0 / 5 / 2
9,081
908
10,126
8,453
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
L0B0_5549
Bellona
15
1 / 5 / 4
8,983
898
8,483
17,458
12,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
LLC00LJosh2
Cerberus
15
2 / 4 / 1
8,769
877
7,215
16,846
11,938
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

192

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
9,646
965
9,998
5,383
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Laveia
Yemoja
17
4 / 0 / 15
11,028
1,103
6,516
10,459
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
17
10 / 3 / 11
11,490
1,149
18,859
8,386
3,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 12
9,027
903
8,439
3,520
1,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 0 / 15
10,394
1,039
19,021
14,066
20,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
5
Kills
21
21
Deaths
5
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
2
5
2
0.6
L
Fenrir
Cralgy
Fenrir
0
2
3
0.75
L
Kukulkan
0
5
2
0.2
L
Bellona
L0B0_5549
Bellona
1
5
4
0.6
L
Cerberus
LLC00LJosh2
Cerberus
2
4
1
0.63
W
Yemoja
Laveia
Yemoja
4
0
15
11.5
W
Loki
10
3
11
5.17
W
1
2
12
3.5
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,628
Damage
62,833
66,953
Taken
41,814
40,445
Mitigated
34,715
5,383
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,998
4,828
0
393
5,383
1,879
0
2,455
2,928
0
31,689
L
6,363
3,817
0
352
11,468
4,174
0
1,884
9,308
0
25,632
L
Fenrir
Cralgy
Fenrir
5,441
1,348
0
811
12,728
9,152
0
2,569
9,947
0
10,686
L
Kukulkan
10,126
673
0
0
8,453
3,123
0
1,121
6,962
44,728
0
L
Bellona
L0B0_5549
Bellona
8,483
1,977
0
1,243
17,458
12,058
0
6,025
11,142
0
20,479
L
Cerberus
LLC00LJosh2
Cerberus
7,215
878
0
2,977
16,846
11,938
0
3,638
13,027
15,149
0
W
Yemoja
Laveia
Yemoja
6,516
2,000
4,889
2,348
10,459
8,490
0
6,101
4,358
13,135
0
W
Loki
18,859
3,436
0
46
8,386
3,114
0
2,786
5,600
0
35,307
W
8,439
2,754
0
0
3,520
1,205
0
609
2,911
18,438
0
W
19,021
2,348
0
4,428
14,066
20,027
0
5,390
8,676
810
33,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
51,585
176
Minions Killed
164
6
Camps Cleared
10
887,142
Distance Traveled
921,907
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,646
965
56
6
2
172,680
1
L
Anhur
9,312
931
32
3
3
175,376
0
L
Fenrir
8,894
889
8
1
0
191,413
0
L
Kukulkan
9,081
908
95
10
3
160,742
0
L
Bellona
8,983
898
19
2
0
193,280
1
L
Cerberus
8,769
877
22
2
0
166,331
0
W
Yemoja
11,028
1,103
24
2
1
187,246
0
W
Loki
11,490
1,149
36
4
5
199,882
1
W
Nu Wa
9,027
903
13
1
0
157,154
0
W
Chaac
10,394
1,039
35
4
2
204,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role