Player Matchup

Hou Yi
Hou Yi
GodSent-_-SiicK
Hou Yi
Level 28
God Stats
10W - 9L
1,443 SR
Queue Stats
96W - 80L
1,581 Elo+
Party 1
Scylla
Scylla
Johnny-The-King
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,546 Elo+
Party 1
Cerberus
Cerberus
kyrieheard
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 123L
1,531 Elo+
Party 1
Team Averages
Level 87
1,481 SR
1,552 Elo+

VS

Team Averages
Level 56
1,493 SR
1,367 Elo+
Skadi
Skadi
Dash_up_Takaoni
Skadi
Level 54
God Stats
17W - 12L
1,526 SR
Queue Stats
151W - 170L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
Makenshiro
Kukulkan
Level 29
God Stats
7W - 9L
1,447 SR
Queue Stats
56W - 91L
1,311 Elo+
Party 2
Kuzenbo
Kuzenbo
Smileis-pro
Kuzenbo
Level 86
God Stats
21W - 25L
1,506 SR
Queue Stats
69W - 98L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 6
15,910
723
27,047
16,924
6,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 15
14,025
638
14,757
18,360
6,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
kyrieheard
Cerberus
17
5 / 9 / 14
14,527
660
18,408
31,180
16,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 5
14,848
675
27,867
20,256
4,200
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Makenshiro
Kukulkan
16
3 / 7 / 8
12,970
590
11,062
16,137
3,821
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Smileis-pro
Kuzenbo
15
3 / 5 / 9
13,942
634
16,802
33,312
44,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
21
Kills
14
15
Deaths
21
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
9
5
1.17
W
13
4
6
4
W
3
2
15
5.25
L
Kukulkan
Makenshiro
Kukulkan
3
7
8
1
L
Kuzenbo
Smileis-pro
Kuzenbo
3
5
9
1.5
W
Cerberus
kyrieheard
Cerberus
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
55,731
66,464
Taken
69,705
29,329
Mitigated
52,970
18,828
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,867
12,080
0
2,812
20,256
4,200
430
13,842
6,414
0
85,943
W
27,047
12,904
0
3,673
16,924
6,538
1,411
7,804
9,120
0
63,430
W
14,757
1,236
199
6,708
18,360
6,057
978
8,677
9,683
61,953
0
L
Kukulkan
Makenshiro
Kukulkan
11,062
470
731
2,092
16,137
3,821
126
8,895
7,242
40,529
0
L
Kuzenbo
Smileis-pro
Kuzenbo
16,802
4,919
344
10,517
33,312
44,949
131
11,900
21,412
35,765
0
W
Cerberus
kyrieheard
Cerberus
18,408
858
0
8,248
31,180
16,734
154
11,978
19,202
44,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
41,760
251
Minions Killed
224
5
Camps Cleared
10
1,072,131
Distance Traveled
960,670
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,848
675
141
6
6
306,295
3
W
Hou Yi
15,910
723
74
3
2
360,011
5
W
Scylla
14,025
638
97
4
2
390,094
4
L
Kukulkan
12,970
590
56
3
3
296,089
6
L
Kuzenbo
13,942
634
27
1
1
358,286
3
W
Cerberus
14,527
660
80
4
1
322,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role