Player Matchup

Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
ArnoldEGP
Rama
Bronze III
Level 109
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Chaac
Chaac
Silver III
BLUEJULZ1
Chaac
Silver III
Level 55
God Stats
1W - 2L
1,581 SR
Queue Stats
19W - 18L
1,213 MMR
Solo
Ah Puch
Ah Puch
Silver I
FeddyHussle
Ah Puch
Silver I
Level 76
God Stats
16W - 10L
1,760 SR
Queue Stats
574W - 585L
1,180 MMR
Solo
Fenrir
Fenrir
Gold IV
ImAbusive
Fenrir
Gold IV
Level 56
God Stats
1W - 4L
1,570 SR
Queue Stats
30W - 37L
1,460 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 73
1,637 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,482 SR
1,309 MMR
Persephone
Persephone
Gold IV
EdeemlerGoo
Persephone
Gold IV
Level 122
God Stats
16W - 18L
1,531 SR
Queue Stats
441W - 448L
1,453 MMR
Solo
Anubis
Anubis
Silver I
Hcpeful
Anubis
Silver I
Level 112
God Stats
10W - 7L
1,518 SR
Queue Stats
53W - 55L
1,441 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Poseides
Tsukuyomi
Silver I
Level 109
God Stats
1W - 1L
1,276 SR
Queue Stats
25W - 32L
1,150 MMR
Solo
Achilles
Achilles
Silver II
RagePotatoe918
Achilles
Silver II
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
280W - 295L
1,077 MMR
Solo
Danzaburou
Danzaburou
Gold V
WarTanuki
Danzaburou
Gold V
Level 127
God Stats
12W - 11L
1,586 SR
Queue Stats
43W - 48L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 3 / 2
5,900
590
2,016
4,976
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
1 / 5 / 2
5,022
502
4,271
6,799
1,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
BLUEJULZ1
Chaac
10
1 / 1 / 2
5,806
581
4,060
8,052
5,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
FeddyHussle
Ah Puch
7
0 / 4 / 3
4,491
449
4,223
6,277
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ImAbusive
Fenrir
11
6 / 4 / 1
6,648
665
8,365
9,398
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OdinMorgan Le FayGebTiamatAthena

VS

Bans
ArtioCerberusArtemisSylvanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EdeemlerGoo
Persephone
11
3 / 1 / 0
6,612
661
3,911
3,190
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Hcpeful
Anubis
12
2 / 2 / 0
6,535
654
4,281
7,740
3,616
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Poseides
Tsukuyomi
10
2 / 3 / 3
5,804
580
4,686
7,506
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
9
2 / 3 / 6
5,925
593
3,469
9,882
4,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
WarTanuki
Danzaburou
12
8 / 0 / 2
7,148
715
6,938
8,547
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
17
17
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
2
0.67
L
Rama
1
5
2
0.4
L
Chaac
BLUEJULZ1
Chaac
1
1
2
2
W
Persephone
EdeemlerGoo
Persephone
3
1
0
3
L
Ah Puch
FeddyHussle
Ah Puch
0
4
3
0.38
W
Anubis
Hcpeful
Anubis
2
2
0
1
L
Fenrir
ImAbusive
Fenrir
6
4
1
1.63
W
Tsukuyomi
Poseides
Tsukuyomi
2
3
3
1.17
W
Achilles
2
3
6
1.67
W
Danzaburou
WarTanuki
Danzaburou
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
23,285
35,502
Taken
36,865
12,705
Mitigated
14,089
10,364
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,016
136
0
618
4,976
1,289
0
2,619
2,173
35,189
0
L
Rama
4,271
3,562
0
1,298
6,799
1,320
0
0
6,719
0
20,543
L
Chaac
BLUEJULZ1
Chaac
4,060
992
0
4,114
8,052
5,672
0
4,167
3,885
0
30,425
W
Persephone
EdeemlerGoo
Persephone
3,911
141
0
825
3,190
798
0
1,087
2,102
37,042
0
L
Ah Puch
FeddyHussle
Ah Puch
4,223
290
0
1,603
6,277
1,566
0
401
5,817
17,087
0
W
Anubis
Hcpeful
Anubis
4,281
552
0
4,752
7,740
3,616
0
0
7,740
40,935
0
L
Fenrir
ImAbusive
Fenrir
8,365
1,984
0
2,731
9,398
2,858
0
721
8,341
0
36,387
W
Tsukuyomi
Poseides
Tsukuyomi
4,686
1,164
0
1,360
7,506
2,795
0
1,695
5,811
0
28,623
W
Achilles
3,469
810
710
2,012
9,882
4,161
0
1,815
8,067
0
11,519
W
Danzaburou
WarTanuki
Danzaburou
6,938
3,613
0
5,953
8,547
2,719
382
1,642
6,905
0
40,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
32,024
281
Minions Killed
321
0
Camps Cleared
0
991,746
Distance Traveled
972,905
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,900
590
80
8
0
201,481
2
L
Rama
5,022
502
49
5
0
169,582
4
L
Chaac
5,806
581
62
6
0
222,530
0
W
Persephone
6,612
661
77
8
0
199,699
6
L
Ah Puch
4,491
449
25
3
0
167,217
4
W
Anubis
6,535
654
85
9
0
161,978
3
L
Fenrir
6,648
665
65
7
0
230,936
3
W
Tsukuyomi
5,804
580
53
5
0
209,921
3
W
Achilles
5,925
593
19
2
0
204,741
6
W
Danzaburou
7,148
715
87
9
0
196,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role