Player Matchup

Izanami
Izanami
AF_Mufasa
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,617 Elo+
Solo
Bellona
Bellona
GreyLettuce531
Bellona
Level 28
God Stats
43W - 26L
1,597 SR
Queue Stats
107W - 90L
1,613 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IloveΜλίzε
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,818 Elo+
Party 1
Geb
Geb
j wizzle70
Geb
Level 21
God Stats
37W - 17L
1,742 SR
Queue Stats
214W - 88L
1,723 Elo+
Party 1
Ao Kuang
Ao Kuang
βσσo
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,818 Elo+
Party 1
Team Averages
Level 12
1,568 SR
1,718 Elo+

VS

Team Averages
Level 15
1,539 SR
1,612 Elo+
Merlin
Merlin
EightySixTimes
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 67L
1,601 Elo+
Party 2
Ymir
Ymir
KiingEdit
Ymir
Level 24
God Stats
2W - 3L
1,590 SR
Queue Stats
45W - 16L
1,757 Elo+
Solo
Osiris
Osiris
NotBlope
Osiris
Level 16
God Stats
3W - 1L
1,865 SR
Queue Stats
87W - 74L
1,617 Elo+
Solo
Artemis
Artemis
TooToxicSorry
Artemis
Level 23
God Stats
1W - 4L
1,401 SR
Queue Stats
36W - 39L
1,552 Elo+
Solo
Hera
Hera
bluechairseat
Hera
Level 6
God Stats
7W - 19L
1,342 SR
Queue Stats
62W - 59L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AF_Mufasa
Izanami
9
1 / 4 / 1
5,749
479
2,724
7,156
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 0 / 3
7,111
593
4,711
7,947
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
IloveΜλίzε
Ah Muzen Cab
14
2 / 0 / 1
8,196
683
5,804
4,240
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
6,080
507
1,664
8,652
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
βσσo
Ao Kuang
14
4 / 0 / 1
7,782
649
3,629
5,609
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,831
486
2,363
7,327
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
4 / 2 / 0
6,399
533
3,628
7,098
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
NotBlope
Osiris
11
0 / 1 / 2
6,230
519
3,079
7,386
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
9
1 / 3 / 4
5,743
479
6,250
6,917
2,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 0
5,246
437
3,840
4,254
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
5
5
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AF_Mufasa
Izanami
1
4
1
0.38
L
0
2
0
0
W
2
0
3
3.5
W
Ah Muzen Cab
IloveΜλίzε
Ah Muzen Cab
2
0
1
2.5
L
Ymir
4
2
0
2
L
Osiris
NotBlope
Osiris
0
1
2
1
L
Artemis
1
3
4
1
L
0
2
0
0
W
1
1
2
2
W
Ao Kuang
βσσo
Ao Kuang
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,532
Damage
19,160
33,604
Taken
32,982
15,400
Mitigated
17,578
7,591
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AF_Mufasa
Izanami
2,724
1,933
0
1,397
7,156
1,627
0
872
6,284
0
29,940
L
2,363
161
0
2,477
7,327
2,042
0
988
6,339
37,513
0
W
4,711
1,780
0
2,882
7,947
4,969
702
4,411
3,536
0
32,533
W
Ah Muzen Cab
IloveΜλίzε
Ah Muzen Cab
5,804
3,166
0
1,442
4,240
1,576
236
1,766
2,474
0
69,613
L
Ymir
3,628
1,050
0
1,104
7,098
7,763
0
1,440
5,658
22,752
0
L
Osiris
NotBlope
Osiris
3,079
600
0
2,492
7,386
4,479
0
1,303
6,083
0
47,606
L
Artemis
6,250
2,096
0
2,754
6,917
2,133
0
1,096
5,821
0
26,423
L
3,840
810
0
463
4,254
1,161
0
466
3,788
28,606
0
W
1,664
96
0
638
8,652
5,505
0
2,775
5,877
14,020
0
W
Ao Kuang
βσσo
Ao Kuang
3,629
947
0
1,232
5,609
1,723
0
297
5,312
51,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
29,449
409
Minions Killed
313
0
Camps Cleared
0
1,094,355
Distance Traveled
1,152,323
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,749
479
55
5
0
194,312
1
L
Merlin
5,831
486
75
6
0
192,890
3
W
Bellona
7,111
593
81
7
0
221,649
1
W
Ah Muzen Cab
8,196
683
131
11
0
241,261
2
L
Ymir
6,399
533
47
4
0
232,124
3
L
Osiris
6,230
519
89
7
0
275,497
2
L
Artemis
5,743
479
53
4
0
199,887
3
L
Hera
5,246
437
49
4
0
251,925
0
W
Geb
6,080
507
27
2
0
217,879
0
W
Ao Kuang
7,782
649
115
10
0
219,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role