Player Matchup

Chaac
Chaac
ArmedPython
Chaac
Level 28
God Stats
23W - 20L
1,497 SR
Queue Stats
98W - 113L
1,563 Elo+
Solo
Bakasura
Bakasura
DomDolla
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,521 Elo+
Party 1
Hachiman
Hachiman
MasterRam
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,494 Elo+
Party 1
Chang'e
Chang'e
Tormunda
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,559 Elo+
Party 1
Discordia
Discordia
psycho0891
Discordia
Level 77
God Stats
1W - 1L
1,411 SR
Queue Stats
9W - 6L
1,526 Elo+
Party 1
Team Averages
Level 30
1,482 SR
1,532 Elo+

VS

Team Averages
Level 29
1,464 SR
1,515 Elo+
Gilgamesh
Gilgamesh
DinoMiester
Gilgamesh
Level 29
God Stats
21W - 15L
1,524 SR
Queue Stats
118W - 131L
1,481 Elo+
Solo
Yemoja
Yemoja
FemBoyy
Yemoja
Level 16
God Stats
24W - 19L
1,593 SR
Queue Stats
34W - 33L
1,529 Elo+
Party 2
Hercules
Hercules
Glauden
Hercules
Level 29
God Stats
5W - 8L
1,512 SR
Queue Stats
204W - 234L
1,513 Elo+
Solo
Cupid
Cupid
JRey131
Cupid
Level 28
God Stats
34W - 33L
1,550 SR
Queue Stats
127W - 127L
1,484 Elo+
Solo
Scylla
Scylla
Mopzy
Scylla
Level 44
God Stats
1W - 2L
1,141 SR
Queue Stats
74W - 61L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 3
12,548
448
11,995
20,924
23,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
DomDolla
Bakasura
20
2 / 12 / 3
12,939
462
11,388
25,662
15,138
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
MasterRam
Hachiman
20
16 / 7 / 4
16,074
574
22,773
23,574
7,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Tormunda
Chang'e
18
5 / 9 / 9
13,321
476
16,364
22,962
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
psycho0891
Discordia
18
1 / 11 / 5
12,168
435
10,674
17,491
5,400
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DinoMiester
Gilgamesh
20
17 / 5 / 3
17,154
613
24,425
23,667
11,930
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
FemBoyy
Yemoja
17
2 / 5 / 15
13,145
469
8,107
31,473
40,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Glauden
Hercules
20
3 / 1 / 10
13,152
470
7,086
24,655
32,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
JRey131
Cupid
18
1 / 7 / 8
12,160
434
13,388
21,993
9,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Mopzy
Scylla
20
20 / 6 / 7
17,278
617
33,441
19,682
10,268
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
24
Kills
43
44
Deaths
24
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Gilgamesh
DinoMiester
Gilgamesh
17
5
3
3.7
L
Bakasura
DomDolla
Bakasura
2
12
3
0.29
W
Yemoja
FemBoyy
Yemoja
2
5
15
1.9
W
Hercules
Glauden
Hercules
3
1
10
8
W
Cupid
JRey131
Cupid
1
7
8
0.71
L
Hachiman
MasterRam
Hachiman
16
7
4
2.57
W
Scylla
Mopzy
Scylla
20
6
7
3.92
L
Chang'e
Tormunda
Chang'e
5
9
9
1.06
L
Discordia
psycho0891
Discordia
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,194
Damage
86,447
110,613
Taken
121,470
59,563
Mitigated
105,088
27,586
Healing
49,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,995
2,175
0
3,923
20,924
23,799
206
6,704
13,652
0
69,021
W
Gilgamesh
DinoMiester
Gilgamesh
24,425
6,292
0
8,624
23,667
11,930
1,890
5,699
17,427
0
136,781
L
Bakasura
DomDolla
Bakasura
11,388
6,925
0
6,650
25,662
15,138
0
9,104
16,375
0
98,677
W
Yemoja
FemBoyy
Yemoja
8,107
1,154
4,165
7,366
31,473
40,767
1,700
9,408
21,416
39,804
0
W
Hercules
Glauden
Hercules
7,086
1,499
0
14,126
24,655
32,910
970
4,880
18,939
0
54,541
W
Cupid
JRey131
Cupid
13,388
6,940
396
7,192
21,993
9,213
6,020
5,335
16,460
0
84,391
L
Hachiman
MasterRam
Hachiman
22,773
15,567
0
4,422
23,574
7,714
3,296
7,122
16,401
0
86,649
W
Scylla
Mopzy
Scylla
33,441
2,759
418
6,968
19,682
10,268
1,468
5,045
14,356
142,592
0
L
Chang'e
Tormunda
Chang'e
16,364
1,951
4,726
7,865
22,962
7,512
779
10,828
12,028
54,885
0
L
Discordia
psycho0891
Discordia
10,674
344
0
0
17,491
5,400
718
7,854
9,637
77,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,050
Gold Earned
72,889
611
Minions Killed
643
0
Camps Cleared
0
2,393,054
Distance Traveled
2,407,486
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,548
448
131
5
0
549,685
4
W
Gilgamesh
17,154
613
196
7
0
575,020
10
L
Bakasura
12,939
462
160
6
0
477,129
4
W
Yemoja
13,145
469
47
2
0
414,022
0
W
Hercules
13,152
470
84
3
0
460,909
1
W
Cupid
12,160
434
98
4
0
450,840
0
L
Hachiman
16,074
574
113
4
0
463,666
1
W
Scylla
17,278
617
218
8
0
506,695
6
L
Chang'e
13,321
476
79
3
0
467,443
3
L
Discordia
12,168
435
128
5
0
435,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role