Player Matchup

Charybdis
Charybdis
Dayrayvin
Charybdis
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 54L
1,146 Elo+
Solo
Merlin
Merlin
Hldann
Merlin
Level 25
God Stats
4W - 8L
1,174 SR
Queue Stats
125W - 150L
1,407 Elo+
Party 2
Ratatoskr
Ratatoskr
JacobBlunt
Ratatoskr
Level 17
God Stats
5W - 2L
1,748 SR
Queue Stats
15W - 14L
1,389 Elo+
Party 2
Guan Yu
Guan Yu
Worthierlake190
Guan Yu
Level 28
God Stats
2W - 1L
1,736 SR
Queue Stats
26W - 29L
1,442 Elo+
Solo
Yemoja
Yemoja
joel666
Yemoja
Level 25
God Stats
19W - 18L
1,822 SR
Queue Stats
115W - 135L
1,401 Elo+
Solo
Team Averages
Level 20
1,596 SR
1,357 Elo+

VS

Team Averages
Level 13
1,465 SR
1,416 Elo+
Artemis
Artemis
Cubby49
Artemis
Level 5
God Stats
1W - 4L
1,430 SR
Queue Stats
13W - 12L
1,330 Elo+
Party 1
Ymir
Ymir
Everythink
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
JessyWolf500
Zeus
Level 21
God Stats
0W - 3L
1,465 SR
Queue Stats
13W - 21L
1,374 Elo+
Solo
Bellona
Bellona
Koheath
Bellona
Level 26
God Stats
118W - 105L
1,531 SR
Queue Stats
159W - 151L
1,458 Elo+
Party 1
Thanatos
Thanatos
Tetren
Thanatos
Level 9
God Stats
4W - 13L
1,401 SR
Queue Stats
18W - 22L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dayrayvin
Charybdis
20
13 / 2 / 7
13,520
615
24,463
19,266
9,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Hldann
Merlin
18
1 / 3 / 2
11,472
521
5,360
10,670
5,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
JacobBlunt
Ratatoskr
17
5 / 4 / 6
11,068
503
10,097
15,004
6,960
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 6 / 2
11,520
524
12,208
18,224
21,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
joel666
Yemoja
15
4 / 4 / 8
10,121
460
6,815
10,617
14,443
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cubby49
Artemis
12
0 / 13 / 3
8,017
364
10,778
17,854
5,403
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 2
8,450
384
1,910
13,979
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 4 / 0
10,829
492
10,348
13,677
5,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Koheath
Bellona
20
10 / 3 / 1
13,426
610
20,442
20,935
21,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Tetren
Thanatos
15
6 / 5 / 2
10,055
457
6,047
14,861
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
29
Kills
19
19
Deaths
29
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cubby49
Artemis
0
13
3
0.12
W
Charybdis
Dayrayvin
Charybdis
13
2
7
8.25
L
0
4
2
0.25
W
Merlin
Hldann
Merlin
1
3
2
0.67
W
Ratatoskr
JacobBlunt
Ratatoskr
5
4
6
2
L
3
4
0
0.75
L
Bellona
Koheath
Bellona
10
3
1
3.5
L
Thanatos
Tetren
Thanatos
6
5
2
1.4
W
6
6
2
1.17
W
Yemoja
joel666
Yemoja
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,943
Damage
49,525
73,781
Taken
81,306
57,245
Mitigated
49,676
25,106
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cubby49
Artemis
10,778
5,075
0
1,548
17,854
5,403
0
3,421
14,433
0
49,139
W
Charybdis
Dayrayvin
Charybdis
24,463
16,167
0
8,921
19,266
9,115
5,881
1,178
18,088
0
115,945
L
1,910
420
0
584
13,979
11,115
0
2,263
11,716
24,084
0
W
Merlin
Hldann
Merlin
5,360
111
0
2,111
10,670
5,592
906
6,960
3,710
68,378
0
W
Ratatoskr
JacobBlunt
Ratatoskr
10,097
3,533
0
3,643
15,004
6,960
0
1,794
13,210
111
69,484
L
10,348
411
0
2,173
13,677
5,590
216
3,492
10,185
76,822
0
L
Bellona
Koheath
Bellona
20,442
9,667
0
9,204
20,935
21,695
0
2,037
18,898
3,256
97,169
L
Thanatos
Tetren
Thanatos
6,047
1,882
0
9,880
14,861
5,873
0
1,024
13,837
0
51,836
W
12,208
2,455
329
5,648
18,224
21,135
284
1,617
16,607
0
53,927
W
Yemoja
joel666
Yemoja
6,815
1,213
3,549
905
10,617
14,443
716
1,786
8,831
38,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,701
Gold Earned
50,777
558
Minions Killed
574
0
Camps Cleared
0
1,901,690
Distance Traveled
1,732,622
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,017
364
74
3
0
318,159
1
W
Charybdis
13,520
615
181
8
0
367,326
2
L
Ymir
8,450
384
56
3
0
336,441
0
W
Merlin
11,472
521
132
6
0
356,792
1
W
Ratatoskr
11,068
503
90
4
0
432,764
5
L
Zeus
10,829
492
158
7
0
266,974
0
L
Bellona
13,426
610
194
9
0
419,258
6
L
Thanatos
10,055
457
92
4
0
391,790
0
W
Guan Yu
11,520
524
100
5
0
427,869
6
W
Yemoja
10,121
460
55
3
0
316,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role