Player Matchup

Gilgamesh
Gilgamesh
GyrolandoPlus
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 95L
1,466 Elo+
Solo
Heimdallr
Heimdallr
IslandBirdKing
Heimdallr
Level 128
God Stats
1W - 1L
1,470 SR
Queue Stats
183W - 126L
1,597 Elo+
Party 1
Sol
Sol
Ssgt_BlackBird
Sol
Level 143
God Stats
2W - 3L
1,618 SR
Queue Stats
468W - 487L
1,497 Elo+
Party 1
Team Averages
Level 99
1,529 SR
1,520 Elo+

VS

Team Averages
Level 82
1,637 SR
1,508 Elo+
Gilgamesh
Gilgamesh
Brosephscags
Gilgamesh
Level 68
God Stats
3W - 2L
1,339 SR
Queue Stats
394W - 374L
1,510 Elo+
Solo
Artemis
Artemis
OccamsPhazer
Artemis
Level 99
God Stats
2W - 0L
1,925 SR
Queue Stats
88W - 76L
1,531 Elo+
Party 2
Ymir
Ymir
TeeFFeet
Ymir
Level 79
God Stats
78W - 56L
1,648 SR
Queue Stats
246W - 261L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GyrolandoPlus
Gilgamesh
13
3 / 10 / 7
11,125
695
5,609
18,557
15,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
IslandBirdKing
Heimdallr
16
7 / 6 / 5
12,050
753
14,437
14,159
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 7 / 7
10,750
672
14,836
12,550
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brosephscags
Gilgamesh
17
12 / 6 / 8
13,152
822
13,927
18,439
17,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
OccamsPhazer
Artemis
16
7 / 4 / 12
12,030
752
12,627
13,259
5,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
4 / 4 / 16
11,554
722
11,364
19,571
25,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
14
Kills
23
23
Deaths
14
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brosephscags
Gilgamesh
12
6
8
2.67
L
Gilgamesh
GyrolandoPlus
Gilgamesh
3
10
7
0.65
L
Heimdallr
IslandBirdKing
Heimdallr
7
6
5
1.58
W
Artemis
OccamsPhazer
Artemis
7
4
12
3.25
L
4
7
7
1.07
W
Ymir
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
37,918
45,266
Taken
51,269
26,101
Mitigated
48,013
6,301
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brosephscags
Gilgamesh
13,927
3,820
0
3,856
18,439
17,099
947
4,600
13,839
0
48,737
L
Gilgamesh
GyrolandoPlus
Gilgamesh
5,609
1,136
0
1,280
18,557
15,144
351
4,946
13,091
0
22,345
L
Heimdallr
IslandBirdKing
Heimdallr
14,437
6,217
0
3,253
14,159
6,587
1,095
2,796
11,012
0
41,861
W
Artemis
OccamsPhazer
Artemis
12,627
6,542
0
1,414
13,259
5,363
1,671
4,487
8,772
0
41,178
L
14,836
3,042
0
1,768
12,550
4,370
1,384
3,420
8,954
37,738
3,631
W
Ymir
11,364
2,098
0
5,500
19,571
25,551
30
5,257
14,314
20,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
36,736
154
Minions Killed
152
9
Camps Cleared
5
759,124
Distance Traveled
947,858
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,152
822
58
4
4
362,821
2
L
Gilgamesh
11,125
695
39
2
3
241,942
2
L
Heimdallr
12,050
753
57
4
0
255,553
1
W
Artemis
12,030
752
75
5
1
275,147
2
L
Sol
10,750
672
58
4
6
261,629
2
W
Ymir
11,554
722
19
1
0
309,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role