Player Matchup

Fenrir
Fenrir
BendableChip
Fenrir
Level 45
God Stats
27W - 11L
1,667 SR
Queue Stats
173W - 105L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
FlexibleChip142
Baron Samedi
Level 28
God Stats
1W - 1L
1,360 SR
Queue Stats
126W - 64L
1,709 Elo+
Party 1
Artemis
Artemis
zijoker
Artemis
Level 123
God Stats
52W - 52L
1,596 SR
Queue Stats
245W - 286L
1,578 Elo+
Solo
Team Averages
Level 65
1,541 SR
1,654 Elo+

VS

Team Averages
Level 52
1,527 SR
1,645 Elo+
Sylvanus
Sylvanus
BoyImFinnaTroll
Sylvanus
Level 24
God Stats
6W - 5L
1,532 SR
Queue Stats
253W - 72L
1,732 Elo+
Party 2
Janus
Janus
MagieeBb
Janus
Level 15
God Stats
3W - 3L
1,577 SR
Queue Stats
95W - 112L
1,487 Elo+
Solo
Danzaburou
Danzaburou
kthxnbai
Danzaburou
Level 118
God Stats
39W - 33L
1,471 SR
Queue Stats
655W - 391L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 1 / 12
8,332
833
3,604
7,601
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FlexibleChip142
Baron Samedi
13
10 / 0 / 9
9,089
909
12,462
8,053
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
zijoker
Artemis
12
2 / 2 / 16
7,606
761
6,726
6,382
2,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 6 / 0
6,599
660
5,431
8,924
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
MagieeBb
Janus
9
1 / 6 / 0
6,149
615
4,535
7,681
1,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
kthxnbai
Danzaburou
9
1 / 7 / 0
6,491
649
3,533
9,156
2,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
19
Kills
3
3
Deaths
19
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
12
13
L
Sylvanus
1
6
0
0.17
W
Baron Samedi
FlexibleChip142
Baron Samedi
10
0
9
14.5
L
Janus
MagieeBb
Janus
1
6
0
0.17
L
Danzaburou
kthxnbai
Danzaburou
1
7
0
0.14
W
Artemis
zijoker
Artemis
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
13,499
22,036
Taken
25,761
13,122
Mitigated
9,927
8,889
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,604
396
0
1,043
7,601
7,255
18
2,849
4,752
0
7,940
L
Sylvanus
5,431
1,057
76
1,029
8,924
5,524
0
4,128
4,662
15,246
2,219
W
Baron Samedi
FlexibleChip142
Baron Samedi
12,462
658
2,623
3,934
8,053
3,650
43
2,752
5,301
39,839
0
L
Janus
MagieeBb
Janus
4,535
81
0
250
7,681
1,869
0
3,966
3,462
19,011
0
L
Danzaburou
kthxnbai
Danzaburou
3,533
729
0
773
9,156
2,534
0
5,029
4,004
0
13,670
W
Artemis
zijoker
Artemis
6,726
2,002
0
1,289
6,382
2,217
366
4,007
2,375
0
23,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
19,239
129
Minions Killed
83
5
Camps Cleared
4
575,282
Distance Traveled
519,353
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,332
833
15
2
1
199,826
3
L
Sylvanus
6,599
660
29
3
1
157,729
0
W
Baron Samedi
9,089
909
60
6
2
193,735
2
L
Janus
6,149
615
36
4
2
186,533
4
L
Danzaburou
6,491
649
18
2
1
175,091
2
W
Artemis
7,606
761
54
5
2
181,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role