Player Matchup

Susano
Susano
BarroCR
Susano
Level 6
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 6L
1,384 Elo+
Party 1
Anhur
Anhur
BoBsimplemente
Anhur
Level 10
God Stats
0W - 2L
1,241 SR
Queue Stats
10W - 15L
1,335 Elo+
Party 1
Yemoja
Yemoja
FloatMist
Yemoja
Level 5
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Svennjord
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
984 Elo+
Party 1
Loki
Loki
Yitan12N
Loki
Level 9
God Stats
4W - 9L
1,341 SR
Queue Stats
5W - 13L
1,256 Elo+
Party 1
Team Averages
Level 7
1,404 SR
1,292 Elo+

VS

Team Averages
Level 17
1,553 SR
1,370 Elo+
Awilix
Awilix
Gat0Trollo99a
Awilix
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
GatorHead
Cu Chulainn
Level 7
God Stats
4W - 1L
1,747 SR
Queue Stats
5W - 5L
1,378 Elo+
Solo
Neith
Neith
Mickkay22
Neith
Level 17
God Stats
13W - 14L
1,362 SR
Queue Stats
55W - 80L
1,312 Elo+
Solo
Chaac
Chaac
MuttDevil
Chaac
Level 27
God Stats
11W - 21L
1,715 SR
Queue Stats
270W - 313L
1,386 Elo+
Solo
Ra
Ra
Talkingheadache
Ra
Level 27
God Stats
48W - 61L
1,442 SR
Queue Stats
106W - 143L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BarroCR
Susano
9
1 / 8 / 0
5,780
413
5,793
10,470
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
6,000
429
3,187
9,565
2,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
FloatMist
Yemoja
10
0 / 2 / 0
5,934
424
1,180
10,488
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Svennjord
Amaterasu
11
4 / 6 / 2
7,043
503
5,138
12,407
6,122
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
13
6 / 5 / 0
7,777
556
9,521
9,372
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
8,777
627
10,199
10,289
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
GatorHead
Cu Chulainn
11
5 / 6 / 1
7,774
555
4,847
11,076
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Mickkay22
Neith
11
4 / 2 / 6
7,336
524
6,203
8,660
2,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MuttDevil
Chaac
13
5 / 1 / 4
8,033
574
6,287
8,336
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 0 / 3
7,871
562
6,263
5,462
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
11
Kills
25
26
Deaths
12
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
BarroCR
Susano
1
8
0
0.13
L
0
5
0
0
L
Yemoja
FloatMist
Yemoja
0
2
0
0
W
8
3
5
3.5
W
Cu Chulainn
GatorHead
Cu Chulainn
5
6
1
0.92
W
Neith
Mickkay22
Neith
4
2
6
3.5
W
Chaac
MuttDevil
Chaac
5
1
4
7
L
Amaterasu
Svennjord
Amaterasu
4
6
2
0.83
W
3
0
3
4.5
L
Loki
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
33,799
52,302
Taken
43,823
21,150
Mitigated
22,392
5,859
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BarroCR
Susano
5,793
1,780
0
1,184
10,470
2,732
0
933
9,493
0
29,582
L
3,187
1,546
0
1,645
9,565
2,245
403
136
9,429
0
31,610
L
Yemoja
FloatMist
Yemoja
1,180
197
211
555
10,488
6,444
222
3,471
7,017
23,724
0
W
10,199
4,927
0
3,727
10,289
3,729
0
188
10,101
0
56,122
W
Cu Chulainn
GatorHead
Cu Chulainn
4,847
966
0
2,760
11,076
9,742
483
0
11,076
3,162
19,927
W
Neith
Mickkay22
Neith
6,203
2,959
0
2,918
8,660
2,515
710
131
8,529
0
32,950
W
Chaac
MuttDevil
Chaac
6,287
951
198
3,646
8,336
4,237
210
0
8,336
3,178
36,523
L
Amaterasu
Svennjord
Amaterasu
5,138
2,186
0
1,126
12,407
6,122
0
1,895
9,747
0
26,467
W
6,263
348
500
4,229
5,462
2,169
287
861
4,601
50,699
0
L
Loki
9,521
2,757
0
1,138
9,372
3,607
0
1,437
7,932
0
45,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
39,791
263
Minions Killed
347
0
Camps Cleared
0
1,301,147
Distance Traveled
1,396,975
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,780
413
38
3
0
265,645
2
L
Anhur
6,000
429
60
4
0
239,623
0
L
Yemoja
5,934
424
40
3
0
254,517
0
W
Awilix
8,777
627
86
6
0
309,920
2
W
Cu Chulainn
7,774
555
32
2
0
216,062
0
W
Neith
7,336
524
68
5
0
279,251
0
W
Chaac
8,033
574
77
6
0
271,854
2
L
Amaterasu
7,043
503
49
4
0
251,450
3
W
Ra
7,871
562
84
6
0
319,888
2
L
Loki
7,777
556
76
5
0
289,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role