Player Matchup

Fenrir
Fenrir
Chaos HsG
Fenrir
Level 28
God Stats
36W - 27L
1,588 SR
Queue Stats
89W - 73L
1,494 Elo+
Solo
Ares
Ares
Falcon11F
Ares
Level 15
God Stats
5W - 3L
1,609 SR
Queue Stats
14W - 22L
1,440 Elo+
Party 2
Apollo
Apollo
KillerKeyante45
Apollo
Level 28
God Stats
34W - 32L
1,457 SR
Queue Stats
59W - 92L
1,386 Elo+
Party 2
Nike
Nike
TimeShoots-
Nike
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 87L
1,391 Elo+
Party 2
Hades
Hades
wJoshh-
Hades
Level 27
God Stats
4W - 2L
1,858 SR
Queue Stats
42W - 42L
1,382 Elo+
Party 2
Team Averages
Level 27
1,603 SR
1,419 Elo+

VS

Team Averages
Level 20
1,451 SR
1,322 Elo+
Odin
Odin
Actually__K1NG
Odin
Level 8
God Stats
2W - 4L
1,513 SR
Queue Stats
57W - 64L
947 Elo+
Party 1
Skadi
Skadi
Happy_Trogdor
Skadi
Level 22
God Stats
27W - 24L
1,297 SR
Queue Stats
120W - 126L
1,399 Elo+
Solo
Izanami
Izanami
artybandzzz
Izanami
Level 28
God Stats
10W - 11L
1,507 SR
Queue Stats
99W - 132L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
kev-shota0
Cthulhu
Level 15
God Stats
3W - 5L
1,404 SR
Queue Stats
7W - 8L
1,445 Elo+
Solo
Artemis
Artemis
temp-894197
Artemis
Level 28
God Stats
17W - 9L
1,537 SR
Queue Stats
83W - 89L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaos HsG
Fenrir
12
7 / 2 / 2
8,093
623
3,976
8,394
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 4 / 2
5,524
425
1,562
7,579
3,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 2 / 1
6,537
503
3,740
6,459
1,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 5
6,710
516
5,175
5,761
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
wJoshh-
Hades
12
2 / 2 / 5
7,299
561
5,191
10,441
5,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,009
462
3,787
8,069
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 0
5,934
456
3,967
8,575
2,551
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
artybandzzz
Izanami
10
2 / 4 / 2
6,470
498
4,488
7,389
2,173
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kev-shota0
Cthulhu
6
0 / 3 / 0
4,788
368
741
3,458
2,983
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
temp-894197
Artemis
12
6 / 2 / 1
7,092
546
7,971
8,437
2,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
10
10
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Fenrir
Chaos HsG
Fenrir
7
2
2
4
W
Ares
0
4
2
0.25
L
0
4
0
0
W
3
2
1
1.75
W
3
0
5
5.5
L
Izanami
artybandzzz
Izanami
2
4
2
0.75
L
Cthulhu
kev-shota0
Cthulhu
0
3
0
0
L
Artemis
temp-894197
Artemis
6
2
1
3.25
W
Hades
wJoshh-
Hades
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
20,954
38,634
Taken
35,928
17,901
Mitigated
16,365
8,825
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,787
1,404
0
865
8,069
5,698
0
2,010
5,858
662
10,897
W
Fenrir
Chaos HsG
Fenrir
3,976
770
0
2,213
8,394
2,886
0
180
8,128
0
47,538
W
Ares
1,562
280
0
0
7,579
3,965
318
0
7,291
9,820
0
L
3,967
1,379
0
1,971
8,575
2,551
128
2,932
5,470
0
33,727
W
3,740
2,851
0
892
6,459
1,619
1,978
0
6,419
0
24,290
W
5,175
937
0
586
5,761
4,205
270
561
5,082
6,873
16,519
L
Izanami
artybandzzz
Izanami
4,488
3,261
27
1,681
7,389
2,173
329
946
6,354
0
34,812
L
Cthulhu
kev-shota0
Cthulhu
741
91
0
0
3,458
2,983
189
0
3,309
7,411
0
L
Artemis
temp-894197
Artemis
7,971
4,466
0
1,567
8,437
2,960
971
2,061
6,335
0
34,530
W
Hades
wJoshh-
Hades
5,191
631
103
5,031
10,441
5,226
2,084
132
10,101
38,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
30,293
259
Minions Killed
214
0
Camps Cleared
0
1,220,570
Distance Traveled
1,066,183
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,009
462
19
1
0
236,045
0
W
Fenrir
8,093
623
78
6
0
257,471
0
W
Ares
5,524
425
13
1
0
259,240
0
L
Skadi
5,934
456
52
4
0
238,469
10
W
Apollo
6,537
503
55
4
0
224,515
0
W
Nike
6,710
516
34
3
0
250,641
0
L
Izanami
6,470
498
71
5
0
234,599
2
L
Cthulhu
4,788
368
13
1
0
117,005
0
L
Artemis
7,092
546
59
5
0
240,065
2
W
Hades
7,299
561
79
6
0
228,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role