Player Matchup

Artemis
Artemis
Baldorax
Artemis
Level 68
God Stats
6W - 3L
1,808 SR
Queue Stats
105W - 59L
1,654 Elo+
Party 1
Anubis
Anubis
NotSickles
Anubis
Level 128
God Stats
5W - 1L
1,607 SR
Queue Stats
104W - 59L
1,654 Elo+
Party 1
Vulcan
Vulcan
Silvaxx
Vulcan
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
102W - 59L
1,654 Elo+
Party 1
Team Averages
Level 111
1,638 SR
1,654 Elo+

VS

Team Averages
Level 89
1,555 SR
1,525 Elo+
Nu Wa
Nu Wa
ItsXuma
Nu Wa
Level 60
God Stats
4W - 6L
1,515 SR
Queue Stats
48W - 77L
1,417 Elo+
Solo
Sylvanus
Sylvanus
baypondboy
Sylvanus
Level 139
God Stats
2W - 3L
1,467 SR
Queue Stats
115W - 84L
1,657 Elo+
Party 2
Ravana
Ravana
tocuczilla
Ravana
Level 68
God Stats
4W - 5L
1,683 SR
Queue Stats
143W - 171L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baldorax
Artemis
13
5 / 3 / 13
9,447
787
9,287
6,774
2,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
NotSickles
Anubis
14
8 / 0 / 9
9,975
831
12,423
8,503
3,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Silvaxx
Vulcan
14
5 / 2 / 13
9,487
791
18,780
7,194
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ItsXuma
Nu Wa
11
3 / 5 / 2
8,013
668
7,520
14,722
4,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
baypondboy
Sylvanus
9
1 / 7 / 4
7,881
657
6,993
18,575
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
tocuczilla
Ravana
10
1 / 6 / 2
7,256
605
2,160
12,285
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
18
Kills
5
5
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Baldorax
Artemis
5
3
13
3.83
L
Nu Wa
ItsXuma
Nu Wa
3
5
2
0.8
W
Anubis
NotSickles
Anubis
8
0
9
12.5
W
Vulcan
Silvaxx
Vulcan
5
2
13
5.75
L
Sylvanus
baypondboy
Sylvanus
1
7
4
0.43
L
Ravana
tocuczilla
Ravana
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
16,673
22,471
Taken
45,582
8,992
Mitigated
26,936
8,712
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Baldorax
Artemis
9,287
3,633
0
888
6,774
2,571
1,717
3,791
2,856
0
29,893
L
Nu Wa
ItsXuma
Nu Wa
7,520
2,022
0
1,960
14,722
4,695
6
11,185
3,537
29,656
0
W
Anubis
NotSickles
Anubis
12,423
498
0
5,074
8,503
3,962
502
5,681
2,696
38,889
0
W
Vulcan
Silvaxx
Vulcan
18,780
8,794
169
2,581
7,194
2,459
679
5,164
1,985
51,193
0
L
Sylvanus
baypondboy
Sylvanus
6,993
1,253
2,928
6,518
18,575
13,951
14
13,236
5,339
17,564
0
L
Ravana
tocuczilla
Ravana
2,160
623
0
1,261
12,285
8,290
0
7,164
5,121
0
13,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
23,150
161
Minions Killed
107
8
Camps Cleared
2
697,390
Distance Traveled
635,899
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,447
787
43
4
4
220,020
3
L
Nu Wa
8,013
668
62
5
1
205,537
5
W
Anubis
9,975
831
55
5
2
227,908
2
W
Vulcan
9,487
791
63
5
2
249,462
0
L
Sylvanus
7,881
657
16
1
1
197,229
1
L
Ravana
7,256
605
29
2
0
233,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role