Player Matchup

Ra
Ra
Batosi0
Ra
Level 101
God Stats
4W - 6L
1,620 SR
Queue Stats
13W - 19L
1,423 Elo+
Party 2
Hercules
Hercules
Jrby
Hercules
Level 12
God Stats
1W - 2L
1,509 SR
Queue Stats
21W - 23L
1,403 Elo+
Party 2
Izanami
Izanami
MineMaster117
Izanami
Level 28
God Stats
50W - 44L
1,458 SR
Queue Stats
79W - 84L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThiccAlmond
Cu Chulainn
Level 87
God Stats
3W - 7L
1,191 SR
Queue Stats
119W - 126L
1,478 Elo+
Party 1
Merlin
Merlin
anohur
Merlin
Level 47
God Stats
49W - 52L
1,547 SR
Queue Stats
329W - 305L
1,527 Elo+
Solo
Team Averages
Level 55
1,465 SR
1,449 Elo+

VS

Team Averages
Level 66
1,653 SR
1,559 Elo+
Hercules
Hercules
Jahosefah
Hercules
Level 66
God Stats
3W - 0L
1,704 SR
Queue Stats
10W - 5L
1,613 Elo+
Party 3
Cupid
Cupid
Jakeflow
Cupid
Level 140
God Stats
2W - 0L
1,642 SR
Queue Stats
93W - 86L
1,582 Elo+
Party 3
Jormungandr
Jormungandr
Pretty Wolfe
Jormungandr
Level 25
God Stats
3W - 1L
1,799 SR
Queue Stats
5W - 4L
1,562 Elo+
Party 3
He Bo
He Bo
SizeableTree
He Bo
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,562 Elo+
Party 3
Baron Samedi
Baron Samedi
YungSlappyNutz
Baron Samedi
Level 87
God Stats
2W - 7L
1,621 SR
Queue Stats
110W - 119L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
9,515
865
15,041
16,803
7,039
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Jrby
Hercules
16
0 / 4 / 5
9,318
847
7,413
19,489
16,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
17
1 / 9 / 7
10,100
918
15,186
22,203
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ThiccAlmond
Cu Chulainn
16
2 / 6 / 4
9,910
901
13,249
27,123
18,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
anohur
Merlin
16
4 / 4 / 1
10,433
948
23,764
9,853
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

94

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jahosefah
Hercules
19
9 / 0 / 14
12,115
1,101
18,770
18,148
20,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
Jakeflow
Cupid
18
12 / 0 / 8
12,730
1,157
21,426
11,350
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Pretty Wolfe
Jormungandr
17
0 / 1 / 12
9,632
876
15,724
19,006
20,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 6 / 12
10,906
991
9,914
11,428
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
YungSlappyNutz
Baron Samedi
17
2 / 1 / 20
10,717
974
23,370
18,766
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
8
Kills
28
28
Deaths
8
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Hercules
Jahosefah
Hercules
9
0
14
16
W
Cupid
Jakeflow
Cupid
12
0
8
16
L
Hercules
Jrby
Hercules
0
4
5
0.63
L
Izanami
1
9
7
0.5
W
Jormungandr
Pretty Wolfe
Jormungandr
0
1
12
6
W
5
6
12
1.83
L
Cu Chulainn
ThiccAlmond
Cu Chulainn
2
6
4
0.67
W
Baron Samedi
YungSlappyNutz
Baron Samedi
2
1
20
12
L
Merlin
anohur
Merlin
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,653
Damage
89,204
95,471
Taken
78,698
55,337
Mitigated
63,546
21,538
Healing
28,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,041
1,000
1,819
2,923
16,803
7,039
0
7,355
9,083
27,041
0
W
Hercules
Jahosefah
Hercules
18,770
7,286
0
8,479
18,148
20,497
0
9,683
8,465
0
31,163
W
Cupid
Jakeflow
Cupid
21,426
10,514
964
2,804
11,350
4,603
0
4,848
6,502
0
58,572
L
Hercules
Jrby
Hercules
7,413
1,306
94
7,000
19,489
16,538
0
10,095
8,881
0
17,972
L
Izanami
15,186
11,400
119
4,571
22,203
9,158
0
9,280
12,499
0
34,660
W
Jormungandr
Pretty Wolfe
Jormungandr
15,724
5,140
0
0
19,006
20,759
0
9,879
9,127
33,381
0
W
9,914
787
0
204
11,428
4,436
0
4,504
6,924
13,755
0
L
Cu Chulainn
ThiccAlmond
Cu Chulainn
13,249
2,706
442
4,456
27,123
18,504
0
15,534
10,929
0
28,995
W
Baron Samedi
YungSlappyNutz
Baron Samedi
23,370
2,425
5,519
10,410
18,766
13,251
0
9,891
8,875
34,859
0
L
Merlin
anohur
Merlin
23,764
72
0
114
9,853
4,098
0
4,689
5,071
51,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,276
Gold Earned
56,100
187
Minions Killed
206
5
Camps Cleared
6
1,086,517
Distance Traveled
1,054,084
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,515
865
32
3
2
234,340
0
W
Hercules
12,115
1,101
32
3
2
243,777
1
W
Cupid
12,730
1,157
112
10
2
215,348
4
L
Hercules
9,318
847
23
2
1
222,430
1
L
Izanami
10,100
918
58
5
0
188,792
0
W
Jormungandr
9,632
876
29
3
0
205,753
0
W
He Bo
10,906
991
14
1
2
164,704
0
L
Cu Chulainn
9,910
901
17
2
1
233,143
0
W
Baron Samedi
10,717
974
19
2
0
224,502
2
L
Merlin
10,433
948
57
5
1
207,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role