Player Matchup

Tiamat
Tiamat
DivineNecrology
Tiamat
Level 29
God Stats
4W - 10L
1,599 SR
Queue Stats
85W - 110L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
VirtualVoidgamin
Sylvanus
Level 16
God Stats
1W - 4L
1,340 SR
Queue Stats
36W - 47L
1,258 Elo+
Party 1
Hachiman
Hachiman
cooldude494
Hachiman
Level 84
God Stats
3W - 5L
1,639 SR
Queue Stats
305W - 345L
1,496 Elo+
Party 1
Team Averages
Level 43
1,526 SR
1,414 Elo+

VS

Team Averages
Level 69
1,521 SR
1,511 Elo+
Achilles
Achilles
MicroPhallusBoi
Achilles
Level 87
God Stats
7W - 11L
1,494 SR
Queue Stats
83W - 77L
1,587 Elo+
Party 2
Chronos
Chronos
Theshowstoppa97
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
xCRABBYx15
Danzaburou
Level 115
God Stats
19W - 18L
1,568 SR
Queue Stats
236W - 214L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,583
598
4,479
11,572
6,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 3
7,521
684
5,786
15,506
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
cooldude494
Hachiman
10
2 / 8 / 2
7,724
702
5,652
12,067
3,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
7 / 0 / 16
9,192
836
10,632
10,059
10,363
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 3 / 14
9,490
863
10,940
10,156
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xCRABBYx15
Danzaburou
13
9 / 1 / 13
9,514
865
12,343
8,588
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
4
Kills
23
23
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Achilles
7
0
16
15
W
7
3
14
4.67
L
1
7
3
0.36
L
Hachiman
cooldude494
Hachiman
2
8
2
0.38
W
Danzaburou
xCRABBYx15
Danzaburou
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
33,915
39,145
Taken
28,803
28,070
Mitigated
17,462
8,108
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,479
507
633
1,828
11,572
6,711
0
3,749
7,823
19,884
0
W
Achilles
10,632
3,735
553
2,501
10,059
10,363
248
3,097
6,962
0
20,919
W
10,940
4,137
0
3,443
10,156
3,514
565
4,877
5,279
31,400
4,075
L
5,786
1,828
1,151
1,784
15,506
17,451
0
3,428
12,078
13,103
0
L
Hachiman
cooldude494
Hachiman
5,652
3,530
384
2,328
12,067
3,908
0
2,433
9,634
0
16,327
W
Danzaburou
xCRABBYx15
Danzaburou
12,343
5,883
0
2,342
8,588
3,585
1,746
2,885
5,703
0
37,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,828
Gold Earned
28,196
75
Minions Killed
133
1
Camps Cleared
8
480,385
Distance Traveled
614,521
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,583
598
33
3
0
176,333
3
W
Achilles
9,192
836
31
3
1
232,128
0
W
Chronos
9,490
863
55
5
5
195,320
0
L
Sylvanus
7,521
684
20
2
1
148,084
2
L
Hachiman
7,724
702
22
2
0
155,968
1
W
Danzaburou
9,514
865
47
4
2
187,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role