Player Matchup

Izanami
Izanami
DirtNapDan
Izanami
Level 154
God Stats
26W - 11L
1,742 SR
Queue Stats
842W - 865L
1,566 Elo+
Party 1
Sol
Sol
LadyRegalBeagle
Sol
Level 159
God Stats
29W - 26L
1,612 SR
Queue Stats
938W - 957L
1,588 Elo+
Party 1
Achilles
Achilles
LookAtM3
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,700 Elo+
Party 1
Ravana
Ravana
MuricanZombie
Ravana
Level 151
God Stats
10W - 6L
1,652 SR
Queue Stats
468W - 512L
1,609 Elo+
Party 1
Ah Puch
Ah Puch
SkínWalker
Ah Puch
Level 152
God Stats
0W - 3L
1,372 SR
Queue Stats
396W - 380L
1,577 Elo+
Solo
Team Averages
Level 127
1,575 SR
1,608 Elo+

VS

Team Averages
Level 77
1,770 SR
1,670 Elo+
Skadi
Skadi
SmudgedFeline
Skadi
Level 26
God Stats
1W - 1L
1,726 SR
Queue Stats
61W - 20L
1,784 Elo+
Party 2
Rama
Rama
Stylebend
Rama
Level 58
God Stats
44W - 28L
1,590 SR
Queue Stats
430W - 336L
1,605 Elo+
Party 3
Sylvanus
Sylvanus
Unrefined47
Sylvanus
Level 97
God Stats
14W - 7L
1,698 SR
Queue Stats
136W - 127L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
officialmixer
Sun Wukong
Level 160
God Stats
1W - 1L
1,840 SR
Queue Stats
187W - 64L
1,793 Elo+
Party 2
Zhong Kui
Zhong Kui
roidedgoat
Zhong Kui
Level 42
God Stats
5W - 0L
1,995 SR
Queue Stats
244W - 171L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtNapDan
Izanami
12
1 / 3 / 0
7,486
499
7,399
9,410
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 0
7,440
496
8,176
10,620
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
LookAtM3
Achilles
15
4 / 2 / 0
8,958
597
10,421
13,030
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 1
7,043
470
2,396
7,145
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Puch
SkínWalker
Ah Puch
11
0 / 6 / 0
6,643
443
6,242
13,017
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 2
10,816
721
15,738
9,774
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
15
1 / 1 / 4
8,438
563
6,221
8,485
2,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Unrefined47
Sylvanus
14
1 / 1 / 12
8,618
575
4,023
13,038
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
officialmixer
Sun Wukong
16
5 / 0 / 6
9,241
616
7,540
12,092
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
roidedgoat
Zhong Kui
14
0 / 3 / 0
8,049
537
3,550
10,862
7,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
18
18
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
DirtNapDan
Izanami
1
3
0
0.33
L
0
4
0
0
L
Achilles
LookAtM3
Achilles
4
2
0
2
L
0
3
1
0.17
L
Ah Puch
SkínWalker
Ah Puch
0
6
0
0
W
11
0
2
12
W
Rama
1
1
4
3
W
Sylvanus
Unrefined47
Sylvanus
1
1
12
7
W
Sun Wukong
officialmixer
Sun Wukong
5
0
6
8
W
Zhong Kui
roidedgoat
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,634
Damage
37,072
53,222
Taken
54,251
27,260
Mitigated
33,982
17,976
Healing
24,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DirtNapDan
Izanami
7,399
4,738
0
2,489
9,410
2,118
166
949
8,461
0
68,537
L
8,176
2,243
0
4,180
10,620
3,479
0
1,119
9,501
56,447
5,361
L
Achilles
LookAtM3
Achilles
10,421
2,395
0
5,803
13,030
11,492
0
3,397
9,633
9,618
47,933
L
2,396
424
0
2,756
7,145
2,348
0
843
6,302
0
44,962
L
Ah Puch
SkínWalker
Ah Puch
6,242
266
0
2,748
13,017
7,823
31
1,432
11,585
22,055
0
W
15,738
7,538
0
1,319
9,774
4,998
149
5,329
4,151
0
93,099
W
Rama
6,221
3,737
0
2,576
8,485
2,524
845
760
7,725
0
64,109
W
Sylvanus
Unrefined47
Sylvanus
4,023
564
3,053
5,773
13,038
12,594
48
5,700
6,939
14,407
0
W
Sun Wukong
officialmixer
Sun Wukong
7,540
1,877
0
5,651
12,092
5,887
135
2,327
9,765
0
73,953
W
Zhong Kui
roidedgoat
Zhong Kui
3,550
783
0
5,826
10,862
7,979
0
799
9,094
47,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
45,162
485
Minions Killed
531
0
Camps Cleared
0
1,436,115
Distance Traveled
1,496,053
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,486
499
134
9
0
287,612
6
L
Sol
7,440
496
112
7
0
273,704
6
L
Achilles
8,958
597
117
8
0
298,024
0
L
Ravana
7,043
470
89
6
0
308,490
3
L
Ah Puch
6,643
443
33
2
0
268,285
5
W
Skadi
10,816
721
140
9
0
301,711
4
W
Rama
8,438
563
136
9
0
289,408
6
W
Sylvanus
8,618
575
26
2
0
294,426
0
W
Sun Wukong
9,241
616
120
8
0
332,193
3
W
Zhong Kui
8,049
537
109
7
0
278,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role