Player Matchup

Loki
Loki
GalaxyDragon123
Loki
Level 16
God Stats
2W - 2L
1,588 SR
Queue Stats
6W - 5L
1,637 Elo+
Solo
Sun Wukong
Sun Wukong
NanekZeroJOJOS
Sun Wukong
Level 17
God Stats
26W - 24L
1,500 SR
Queue Stats
167W - 205L
1,510 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SliterJOJO
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 203L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
ThisUsernameTook
Danzaburou
Level 4
God Stats
3W - 4L
1,457 SR
Queue Stats
6W - 6L
1,479 Elo+
Solo
Ra
Ra
Tranarikosñop
Ra
Level 8
God Stats
8W - 6L
1,631 SR
Queue Stats
39W - 41L
1,611 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,550 Elo+

VS

Team Averages
Level 16
1,658 SR
1,541 Elo+
Ymir
Ymir
Sheoshiina
Ymir
Level 6
God Stats
1W - 3L
1,569 SR
Queue Stats
3W - 5L
1,531 Elo+
Party 1
Thanatos
Thanatos
SnubHorizon
Thanatos
Level 35
God Stats
2W - 1L
1,797 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 2
Amaterasu
Amaterasu
SnubNeythin
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 2
Izanami
Izanami
Whatisthismeta
Izanami
Level 6
God Stats
2W - 1L
1,866 SR
Queue Stats
3W - 3L
1,694 Elo+
Party 1
Merlin
Merlin
iSrSparrow
Merlin
Level 29
God Stats
6W - 11L
1,556 SR
Queue Stats
130W - 163L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
8,124
625
8,422
6,874
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NanekZeroJOJOS
Sun Wukong
13
2 / 0 / 3
7,727
594
6,187
7,825
4,915
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
SliterJOJO
Kumbhakarna
10
0 / 5 / 4
6,482
499
1,669
7,054
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ThisUsernameTook
Danzaburou
9
0 / 7 / 0
5,734
441
2,827
8,971
1,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 1 / 2
9,389
722
8,451
5,902
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 7
7,075
544
3,320
8,298
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SnubHorizon
Thanatos
10
2 / 6 / 0
6,943
534
3,376
10,586
3,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SnubNeythin
Amaterasu
9
0 / 4 / 0
5,901
454
2,221
7,994
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 1 / 2
8,673
667
8,281
9,999
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
iSrSparrow
Merlin
10
0 / 3 / 1
6,241
480
3,618
7,234
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
15
Kills
13
14
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Sun Wukong
NanekZeroJOJOS
Sun Wukong
2
0
3
3.5
L
2
3
7
1.83
W
Kumbhakarna
SliterJOJO
Kumbhakarna
0
5
4
0.4
L
Thanatos
SnubHorizon
Thanatos
2
6
0
0.33
L
Amaterasu
SnubNeythin
Amaterasu
0
4
0
0
W
Danzaburou
ThisUsernameTook
Danzaburou
0
7
0
0
W
6
1
2
7
L
9
1
2
10
L
Merlin
iSrSparrow
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
20,816
36,626
Taken
44,111
14,573
Mitigated
22,729
11,963
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,422
2,740
0
2,182
6,874
1,793
0
1,490
5,320
0
46,447
W
Sun Wukong
NanekZeroJOJOS
Sun Wukong
6,187
1,798
0
2,756
7,825
4,915
0
177
7,624
0
39,638
L
3,320
1,066
0
1,652
8,298
7,733
84
3,754
4,544
7,513
0
W
Kumbhakarna
SliterJOJO
Kumbhakarna
1,669
306
995
765
7,054
4,111
0
1,333
5,689
12,696
0
L
Thanatos
SnubHorizon
Thanatos
3,376
1,277
0
6,073
10,586
3,231
0
1,604
8,982
0
31,886
L
Amaterasu
SnubNeythin
Amaterasu
2,221
877
0
1,089
7,994
5,660
234
0
7,994
0
16,386
W
Danzaburou
ThisUsernameTook
Danzaburou
2,827
2,023
0
1,235
8,971
1,736
898
598
8,373
0
36,205
W
8,451
1,016
646
3,384
5,902
2,018
300
3,353
2,301
68,868
0
L
8,281
5,378
0
2,958
9,999
3,614
2,637
2,174
7,825
0
66,523
L
Merlin
iSrSparrow
Merlin
3,618
0
0
470
7,234
2,491
0
2,588
4,646
35,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
34,833
379
Minions Killed
275
0
Camps Cleared
0
1,341,751
Distance Traveled
1,262,154
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,124
625
84
6
0
302,968
2
W
Sun Wukong
7,727
594
81
6
0
270,399
4
L
Ymir
7,075
544
3
0
0
248,933
2
W
Kumbhakarna
6,482
499
18
1
0
250,004
1
L
Thanatos
6,943
534
55
4
0
263,469
0
L
Amaterasu
5,901
454
35
3
0
284,069
0
W
Danzaburou
5,734
441
57
4
0
235,057
0
W
Ra
9,389
722
139
11
0
283,323
2
L
Izanami
8,673
667
124
10
0
227,380
5
L
Merlin
6,241
480
58
4
0
238,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role