Player Matchup

Ullr
Ullr
Aphrospimp
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 47L
1,818 Elo+
Party 1
Danzaburou
Danzaburou
HotTubHottie
Danzaburou
Level 18
God Stats
12W - 4L
1,889 SR
Queue Stats
61W - 24L
1,875 Elo+
Party 1
Thanatos
Thanatos
INVISIBLE MEDIC
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,580 Elo+
Party 2
Susano
Susano
ZhongQueff
Susano
Level 19
God Stats
1W - 1L
1,315 SR
Queue Stats
65W - 38L
1,753 Elo+
Party 1
Ao Kuang
Ao Kuang
cCreate
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,612 Elo+
Party 2
Team Averages
Level 38
1,541 SR
1,728 Elo+

VS

Team Averages
Level 21
1,624 SR
1,553 Elo+
Loki
Loki
Lowkey7085
Loki
Level 22
God Stats
34W - 27L
1,660 SR
Queue Stats
142W - 176L
1,552 Elo+
Solo
Hou Yi
Hou Yi
Sgtatum
Hou Yi
Level 29
God Stats
3W - 4L
1,538 SR
Queue Stats
146W - 132L
1,552 Elo+
Solo
Cerberus
Cerberus
VeryCleverBoy
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 124L
1,571 Elo+
Solo
Nox
Nox
flying_animal42
Nox
Level 17
God Stats
2W - 1L
1,859 SR
Queue Stats
26W - 35L
1,511 Elo+
Solo
Sol
Sol
papirrin_aczn
Sol
Level 18
God Stats
7W - 4L
1,563 SR
Queue Stats
212W - 245L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
10,828
602
13,297
13,544
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
HotTubHottie
Danzaburou
18
8 / 0 / 6
11,503
639
11,450
10,244
3,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
16
3 / 2 / 7
9,720
540
8,477
15,620
8,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
ZhongQueff
Susano
17
6 / 2 / 4
10,568
587
6,752
13,204
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
cCreate
Ao Kuang
16
10 / 4 / 7
10,283
571
12,521
12,494
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 1
9,589
533
12,028
13,106
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Sgtatum
Hou Yi
14
2 / 6 / 1
8,556
475
6,513
11,675
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
VeryCleverBoy
Cerberus
10
1 / 10 / 4
7,585
421
4,988
19,067
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 9 / 0
7,387
410
2,577
12,050
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 3 / 0
10,045
558
6,850
11,552
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
34
Kills
11
11
Deaths
34
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Danzaburou
HotTubHottie
Danzaburou
8
0
6
11
W
Thanatos
3
2
7
3.25
L
6
6
1
1.08
L
Hou Yi
Sgtatum
Hou Yi
2
6
1
0.42
L
Cerberus
VeryCleverBoy
Cerberus
1
10
4
0.3
W
Susano
ZhongQueff
Susano
6
2
4
4
W
Ao Kuang
cCreate
Ao Kuang
10
4
7
3.38
L
0
9
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,497
Damage
32,956
65,106
Taken
67,450
28,710
Mitigated
31,451
34,557
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,297
4,617
0
5,057
13,544
5,739
155
5,154
8,390
0
65,974
W
Danzaburou
HotTubHottie
Danzaburou
11,450
5,608
0
3,817
10,244
3,912
3,300
1,852
8,392
0
93,453
W
Thanatos
8,477
2,129
0
15,392
15,620
8,145
0
2,792
12,828
0
60,439
L
12,028
4,326
0
2,981
13,106
4,253
0
1,192
11,914
0
50,612
L
Hou Yi
Sgtatum
Hou Yi
6,513
2,393
0
2,387
11,675
3,083
0
1,820
9,855
0
62,226
L
Cerberus
VeryCleverBoy
Cerberus
4,988
321
0
2,818
19,067
16,118
0
6,304
12,763
11,873
0
W
Susano
ZhongQueff
Susano
6,752
1,056
0
5,500
13,204
5,590
116
1,769
11,435
0
73,752
W
Ao Kuang
cCreate
Ao Kuang
12,521
3,580
0
4,791
12,494
5,324
0
2,246
10,248
45,999
7,211
L
2,577
237
33
833
12,050
3,900
0
1,819
10,231
37,129
0
L
6,850
2,072
0
4,581
11,552
4,097
660
383
11,169
67,583
7,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,902
Gold Earned
43,162
543
Minions Killed
434
0
Camps Cleared
0
1,832,631
Distance Traveled
1,665,168
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,828
602
116
6
0
346,256
1
W
Danzaburou
11,503
639
153
9
0
363,661
2
W
Thanatos
9,720
540
94
5
0
369,303
3
L
Loki
9,589
533
90
5
0
351,455
0
L
Hou Yi
8,556
475
105
6
0
317,366
5
L
Cerberus
7,585
421
26
1
0
341,962
10
W
Susano
10,568
587
122
7
0
383,725
1
W
Ao Kuang
10,283
571
58
3
0
369,686
0
L
Nox
7,387
410
75
4
0
344,930
2
L
Sol
10,045
558
138
8
0
309,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role