Player Matchup

Zhong Kui
Zhong Kui
LrK_el_nasi_20
Zhong Kui
Level 125
God Stats
33W - 21L
1,602 SR
Queue Stats
462W - 287L
1,617 Elo+
Party 2
Mulan
Mulan
Maeve-Remix
Mulan
Level 157
God Stats
7W - 7L
1,471 SR
Queue Stats
627W - 563L
1,554 Elo+
Party 2
Geb
Geb
Overlord_34-san
Geb
Level 117
God Stats
0W - 1L
1,616 SR
Queue Stats
23W - 23L
1,601 Elo+
Party 2
Team Averages
Level 133
1,563 SR
1,591 Elo+

VS

Team Averages
Level 119
1,689 SR
1,588 Elo+
Kumbhakarna
Kumbhakarna
KryptecMonkey69
Kumbhakarna
Level 106
God Stats
3W - 0L
1,815 SR
Queue Stats
38W - 28L
1,600 Elo+
Party 1
Odin
Odin
LimberBridge9
Odin
Level 124
God Stats
19W - 17L
1,599 SR
Queue Stats
224W - 176L
1,579 Elo+
Party 1
Merlin
Merlin
PurplePowerRngr
Merlin
Level 128
God Stats
10W - 9L
1,652 SR
Queue Stats
239W - 166L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LrK_el_nasi_20
Zhong Kui
12
0 / 5 / 3
9,628
535
17,823
16,931
12,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
9,629
535
13,933
22,305
17,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

14
2 / 1 / 1
11,243
625
12,281
23,350
26,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KryptecMonkey69
Kumbhakarna
12
0 / 2 / 6
9,720
540
9,077
18,833
22,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 5
11,565
643
12,079
26,392
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 0 / 2
11,502
639
33,310
12,044
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
KryptecMonkey69
Kumbhakarna
0
2
6
1.5
W
2
1
5
4.5
L
Zhong Kui
LrK_el_nasi_20
Zhong Kui
0
5
3
0.3
L
1
2
2
1
L
2
1
1
2.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
54,466
62,586
Taken
57,269
55,543
Mitigated
42,292
17,210
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
KryptecMonkey69
Kumbhakarna
9,077
2,018
1,115
2,565
18,833
22,083
0
9,837
7,984
18,739
0
W
12,079
1,201
0
10,690
26,392
15,177
0
16,189
9,504
0
31,810
L
Zhong Kui
LrK_el_nasi_20
Zhong Kui
17,823
1,371
0
5,059
16,931
12,199
0
10,363
6,568
50,094
0
L
13,933
669
0
7,110
22,305
17,327
0
16,591
5,714
9,816
21,067
L
12,281
596
804
4,237
23,350
26,017
0
15,785
7,565
32,572
0
W
33,310
2,733
489
4,261
12,044
5,032
0
8,046
3,830
88,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
32,787
179
Minions Killed
194
4
Camps Cleared
9
891,951
Distance Traveled
996,541
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,720
540
20
1
1
324,151
2
W
Odin
11,565
643
41
2
4
348,193
1
L
Zhong Kui
9,628
535
104
6
2
289,602
3
L
Mulan
9,629
535
37
2
2
327,914
2
L
Geb
11,243
625
38
2
0
274,435
4
W
Merlin
11,502
639
133
7
4
324,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role