Player Matchup

Horus
Horus
KORPR21
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 192L
1,274 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowLordBaron
Baron Samedi
Level 78
God Stats
10W - 7L
1,726 SR
Queue Stats
131W - 225L
1,267 Elo+
Party 2
Cupid
Cupid
tarzzzannn
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 204L
1,276 Elo+
Party 2
Team Averages
Level 75
1,575 SR
1,272 Elo+

VS

Team Averages
Level 112
1,667 SR
1,505 Elo+
Ra
Ra
ANTIxANGEL
Ra
Level 83
God Stats
2W - 0L
1,708 SR
Queue Stats
24W - 43L
1,392 Elo+
Party 1
Hou Yi
Hou Yi
ANTIxCerberus
Hou Yi
Level 125
God Stats
7W - 5L
1,701 SR
Queue Stats
124W - 115L
1,545 Elo+
Party 1
Hercules
Hercules
ANTIxYoshi
Hercules
Level 127
God Stats
8W - 10L
1,593 SR
Queue Stats
119W - 107L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KORPR21
Horus
11
1 / 9 / 5
8,915
594
3,987
18,763
16,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ShadowLordBaron
Baron Samedi
14
4 / 10 / 5
11,086
739
12,280
17,761
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
14
5 / 4 / 3
10,761
717
10,604
11,434
4,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
10,833
722
8,858
8,448
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 5 / 9
11,635
776
17,832
15,750
6,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
ANTIxYoshi
Hercules
13
7 / 4 / 11
10,492
699
13,783
25,506
21,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
23
23
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
11
5
9
3.1
W
Hercules
ANTIxYoshi
Hercules
7
4
11
3.13
L
Horus
KORPR21
Horus
1
9
5
0.39
L
Baron Samedi
ShadowLordBaron
Baron Samedi
4
10
5
0.65
L
Cupid
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
40,473
47,958
Taken
49,704
26,947
Mitigated
33,547
12,429
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,858
1,132
2,303
3,399
8,448
5,896
852
3,917
4,531
33,996
0
W
17,832
7,042
0
2,271
15,750
6,370
2,156
4,800
10,950
0
61,041
W
Hercules
ANTIxYoshi
Hercules
13,783
3,911
389
11,044
25,506
21,281
268
4,281
21,225
0
19,347
L
Horus
KORPR21
Horus
3,987
1,702
1,825
1,756
18,763
16,313
218
3,241
15,236
876
8,999
L
Baron Samedi
ShadowLordBaron
Baron Samedi
12,280
687
2,168
4,237
17,761
6,550
191
2,899
14,670
33,413
0
L
Cupid
10,604
5,718
900
1,543
11,434
4,084
21
2,012
9,190
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
32,960
100
Minions Killed
153
0
Camps Cleared
8
750,682
Distance Traveled
724,438
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,833
722
69
5
3
250,429
0
W
Hou Yi
11,635
776
71
5
5
226,024
1
W
Hercules
10,492
699
13
1
0
247,985
2
L
Horus
8,915
594
5
0
0
219,649
0
L
Baron Samedi
11,086
739
40
3
0
234,909
3
L
Cupid
10,761
717
55
4
0
296,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role