Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CrazyMudskipper
Nox
Level 158
God Stats
0W - 1L
1,421 SR
Queue Stats
27W - 28L
1,536 Elo+
Party 1
Ymir
Ymir
GeorgeFloyd420
Ymir
Level 24
God Stats
0W - 3L
1,304 SR
Queue Stats
101W - 92L
1,718 Elo+
Solo
Scylla
Scylla
PassTheGuinness
Scylla
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 101L
1,525 Elo+
Solo
Charybdis
Charybdis
danuu28
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,445 SR
1,556 Elo+

VS

Team Averages
Level 73
1,708 SR
1,592 Elo+
Thanatos
Thanatos
HowUdoDiz
Thanatos
Level 132
God Stats
43W - 18L
1,713 SR
Queue Stats
103W - 77L
1,623 Elo+
Solo
King Arthur
King Arthur
P0NDICT0
King Arthur
Level 26
God Stats
1W - 1L
1,803 SR
Queue Stats
35W - 33L
1,562 Elo+
Solo
Artemis
Artemis
SergioA
Artemis
Level 149
God Stats
22W - 9L
1,761 SR
Queue Stats
240W - 219L
1,621 Elo+
Solo
Vulcan
Vulcan
Treasuress
Vulcan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 62L
1,583 Elo+
Solo
Cthulhu
Cthulhu
yaddiejay
Cthulhu
Level 33
God Stats
8W - 8L
1,761 SR
Queue Stats
90W - 72L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 5 / 1
6,694
744
4,250
12,526
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 2
5,394
599
1,495
7,482
2,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
5,483
609
843
5,706
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 3
6,205
689
7,988
9,404
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
danuu28
Charybdis
11
1 / 5 / 2
6,195
688
3,278
9,240
2,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HowUdoDiz
Thanatos
14
8 / 2 / 6
8,964
996
5,179
8,970
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
P0NDICT0
King Arthur
13
3 / 0 / 10
7,775
864
6,205
8,362
3,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
SergioA
Artemis
14
5 / 0 / 9
8,391
932
9,664
4,103
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Treasuress
Vulcan
15
6 / 1 / 10
8,814
979
12,238
3,729
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
yaddiejay
Cthulhu
13
2 / 1 / 15
7,663
851
7,339
7,195
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
4
Kills
24
24
Deaths
4
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
1
0.5
L
0
5
2
0.2
L
0
4
3
0.38
W
Thanatos
HowUdoDiz
Thanatos
8
2
6
5.5
W
King Arthur
P0NDICT0
King Arthur
3
0
10
8
L
1
5
3
0.5
W
Artemis
SergioA
Artemis
5
0
9
9.5
W
Vulcan
Treasuress
Vulcan
6
1
10
11
L
Charybdis
danuu28
Charybdis
1
5
2
0.4
W
Cthulhu
yaddiejay
Cthulhu
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,854
Damage
40,625
44,358
Taken
32,359
16,616
Mitigated
17,632
2,766
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,250
821
0
916
12,526
4,931
0
4,886
7,188
0
14,404
L
1,495
287
0
344
7,482
2,470
0
2,423
4,892
9,166
0
L
843
408
0
540
5,706
3,659
0
2,742
2,594
6,215
0
W
Thanatos
HowUdoDiz
Thanatos
5,179
556
0
5,938
8,970
5,011
807
3,302
5,496
0
15,810
W
King Arthur
P0NDICT0
King Arthur
6,205
605
0
3,205
8,362
3,701
216
2,724
5,482
0
18,805
L
7,988
691
0
754
9,404
2,682
0
2,901
6,233
17,602
0
W
Artemis
SergioA
Artemis
9,664
3,461
0
500
4,103
1,546
3,572
1,923
2,044
0
28,949
W
Vulcan
Treasuress
Vulcan
12,238
2,588
0
1,148
3,729
1,724
1,138
621
3,068
35,685
0
L
Charybdis
danuu28
Charybdis
3,278
2,417
0
212
9,240
2,874
1
5,491
3,251
0
9,231
W
Cthulhu
yaddiejay
Cthulhu
7,339
60
656
2,362
7,195
5,650
270
1,410
5,663
14,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
41,607
106
Minions Killed
208
3
Camps Cleared
9
646,576
Distance Traveled
903,427
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,694
744
23
3
2
154,953
0
L
Nox
5,394
599
28
3
0
122,047
0
L
Ymir
5,483
609
10
1
0
84,135
2
W
Thanatos
8,964
996
29
3
1
186,396
1
W
King Arthur
7,775
864
32
4
0
183,302
2
L
Scylla
6,205
689
24
3
1
147,250
0
W
Artemis
8,391
932
59
7
5
171,663
4
W
Vulcan
8,814
979
68
8
3
176,565
1
L
Charybdis
6,195
688
21
2
0
138,191
0
W
Cthulhu
7,663
851
20
2
0
185,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role