Player Matchup

Anubis
Anubis
Cresent_Storm353
Anubis
Level 29
God Stats
3W - 4L
1,463 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
MADNESS2DMETHOD
Hun Batz
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
xXFirearms96Xx
Sylvanus
Level 73
God Stats
0W - 1L
1,166 SR
Queue Stats
35W - 24L
1,592 Elo+
Party 1
Team Averages
Level 52
1,376 SR
1,455 Elo+

VS

Team Averages
Level 68
1,417 SR
1,295 Elo+
Zeus
Zeus
Babydabgod
Zeus
Level 23
God Stats
66W - 74L
1,475 SR
Queue Stats
74W - 102L
1,278 Elo+
Party 2
Ah Puch
Ah Puch
DC12321
Ah Puch
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 179L
1,276 Elo+
Solo
Chronos
Chronos
driftnasty240
Chronos
Level 114
God Stats
3W - 2L
1,275 SR
Queue Stats
183W - 230L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 3
8,288
691
8,601
12,153
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
10
4 / 8 / 5
8,350
696
5,174
11,924
5,364
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
11
1 / 4 / 8
8,517
710
3,603
14,607
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
8,765
730
12,036
5,047
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
DC12321
Ah Puch
12
5 / 5 / 8
9,086
757
11,102
7,695
1,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
14
8 / 2 / 6
9,714
810
12,001
10,976
3,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
16
16
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
5
4
3
1.63
W
Ah Puch
DC12321
Ah Puch
5
5
8
1.8
L
Hun Batz
4
8
5
0.81
W
Chronos
8
2
6
5.5
L
Sylvanus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
35,139
38,684
Taken
23,718
27,605
Mitigated
6,546
10,597
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,036
694
0
381
5,047
1,328
163
2,263
2,784
27,438
0
L
8,601
766
849
2,189
12,153
5,279
0
11,351
802
28,422
0
W
Ah Puch
DC12321
Ah Puch
11,102
414
195
1,155
7,695
1,898
334
5,123
2,572
22,730
0
L
Hun Batz
5,174
1,792
0
970
11,924
5,364
0
10,422
1,502
275
11,866
W
Chronos
12,001
1,864
0
3,750
10,976
3,320
53
5,302
5,674
42,983
0
L
Sylvanus
3,603
1,638
2,737
3,852
14,607
16,962
0
13,392
1,215
10,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
27,565
100
Minions Killed
155
1
Camps Cleared
7
528,351
Distance Traveled
625,364
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,765
730
46
4
0
207,440
3
L
Anubis
8,288
691
48
4
1
179,407
2
W
Ah Puch
9,086
757
33
3
1
190,711
0
L
Hun Batz
8,350
696
19
2
0
169,898
1
W
Chronos
9,714
810
76
6
6
227,213
3
L
Sylvanus
8,517
710
33
3
0
179,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role