Player Matchup

Achilles
Achilles
Garcacio
Achilles
Level 65
God Stats
7W - 6L
1,601 SR
Queue Stats
260W - 229L
1,515 Elo+
Party 1
Eset
Eset
NoxBolada
Eset
Level 77
God Stats
6W - 1L
1,855 SR
Queue Stats
247W - 247L
1,488 Elo+
Solo
Ullr
Ullr
PedaZrt
Ullr
Level 44
God Stats
17W - 13L
1,567 SR
Queue Stats
131W - 113L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
keyn388
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 226L
1,540 Elo+
Party 1
Apollo
Apollo
pachipipi
Apollo
Level 129
God Stats
5W - 1L
1,740 SR
Queue Stats
206W - 149L
1,565 Elo+
Party 1
Team Averages
Level 76
1,652 SR
1,519 Elo+

VS

Team Averages
Level 69
1,371 SR
1,479 Elo+
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
LefiyaViridis
Aphrodite
Level 18
God Stats
1W - 4L
1,299 SR
Queue Stats
25W - 25L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
lifem
Gilgamesh
Level 23
God Stats
0W - 5L
1,057 SR
Queue Stats
63W - 86L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garcacio
Achilles
13
4 / 1 / 2
7,344
612
3,349
7,217
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
13
4 / 2 / 0
7,732
644
6,130
7,514
4,205
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ullr
PedaZrt
Ullr
11
2 / 0 / 3
6,464
539
3,439
4,698
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
keyn388
Ah Puch
13
5 / 0 / 2
7,904
659
5,872
4,051
1,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
pachipipi
Apollo
10
0 / 1 / 1
6,043
504
2,678
4,813
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 4 / 0
6,329
527
3,642
5,546
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
 
Ravana
10
1 / 5 / 1
6,048
504
5,116
9,335
5,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
 
Izanami
9
0 / 1 / 0
5,312
443
2,236
6,083
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
LefiyaViridis
Aphrodite
9
0 / 2 / 0
5,706
476
866
5,325
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
lifem
Gilgamesh
10
1 / 3 / 1
5,762
480
2,898
7,482
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
4
4
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
0
0.5
L
Ravana
 
Ravana
1
5
1
0.3
L
Izanami
 
Izanami
0
1
0
0
W
Achilles
Garcacio
Achilles
4
1
2
5
L
Aphrodite
LefiyaViridis
Aphrodite
0
2
0
0
W
Eset
4
2
0
2
W
Ullr
PedaZrt
Ullr
2
0
3
3.5
W
Ah Puch
keyn388
Ah Puch
5
0
2
6
L
Gilgamesh
lifem
Gilgamesh
1
3
1
0.5
W
Apollo
pachipipi
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
14,758
28,293
Taken
33,771
11,087
Mitigated
13,986
11,129
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,642
192
0
930
5,546
1,614
0
1,835
3,711
37,864
0
L
Ravana
 
Ravana
5,116
1,193
0
2,621
9,335
5,385
0
5,285
4,050
0
25,913
L
Izanami
 
Izanami
2,236
1,618
0
1,613
6,083
1,436
0
1,389
4,694
0
32,247
W
Achilles
Garcacio
Achilles
3,349
1,441
0
3,862
7,217
2,635
0
661
6,542
0
46,126
L
Aphrodite
LefiyaViridis
Aphrodite
866
40
2,195
2,335
5,325
2,580
0
905
4,420
16,907
0
W
Eset
6,130
1,287
0
2,417
7,514
4,205
90
0
7,514
42,023
0
W
Ullr
PedaZrt
Ullr
3,439
555
0
198
4,698
1,297
0
968
3,688
0
37,718
W
Ah Puch
keyn388
Ah Puch
5,872
355
0
2,436
4,051
1,298
336
1,402
2,475
51,779
0
L
Gilgamesh
lifem
Gilgamesh
2,898
975
0
1,984
7,482
2,971
0
2,829
4,653
0
26,915
W
Apollo
pachipipi
Apollo
2,678
1,535
0
2,216
4,813
1,652
0
1,215
3,508
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
29,157
412
Minions Killed
303
0
Camps Cleared
0
1,197,474
Distance Traveled
1,111,278
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,329
527
93
8
0
217,693
2
L
Ravana
6,048
504
48
4
0
212,445
2
L
Izanami
5,312
443
85
7
0
219,402
1
W
Achilles
7,344
612
80
7
0
280,647
4
L
Aphrodite
5,706
476
24
2
0
204,863
2
W
Eset
7,732
644
90
8
0
195,718
5
W
Ullr
6,464
539
56
5
0
240,781
1
W
Ah Puch
7,904
659
107
9
0
238,568
0
L
Gilgamesh
5,762
480
53
4
0
256,875
2
W
Apollo
6,043
504
79
7
0
241,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role