Player Matchup

Artio
Artio
Gamma_Ryft
Artio
Level 12
God Stats
1W - 6L
1,500 SR
Queue Stats
22W - 50L
1,203 Elo+
Party 1
Serqet
Serqet
ManicDreamGirl
Serqet
Level 122
God Stats
1W - 1L
1,766 SR
Queue Stats
36W - 56L
1,369 Elo+
Party 1
Poseidon
Poseidon
lvl99luck
Poseidon
Level 64
God Stats
3W - 6L
1,497 SR
Queue Stats
39W - 65L
1,256 Elo+
Party 1
Team Averages
Level 66
1,588 SR
1,276 Elo+

VS

Team Averages
Level 66
1,547 SR
1,506 Elo+
Discordia
Discordia
ArchAngel319
Discordia
Level 65
God Stats
11W - 5L
1,640 SR
Queue Stats
74W - 89L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
Malodren
Jormungandr
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 30L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Silentblae34
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 100L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 10 / 6
12,408
620
8,008
31,210
33,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 9 / 3
13,582
679
16,949
23,013
17,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
lvl99luck
Poseidon
15
2 / 10 / 5
11,686
584
15,203
16,884
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArchAngel319
Discordia
18
12 / 3 / 9
14,953
748
21,351
16,374
5,622
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Malodren
Jormungandr
18
4 / 0 / 21
13,880
694
15,559
19,263
21,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Silentblae34
Tsukuyomi
19
13 / 9 / 9
15,130
757
25,231
17,725
7,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
29
29
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArchAngel319
Discordia
12
3
9
5.5
L
Artio
2
10
6
0.5
W
Jormungandr
Malodren
Jormungandr
4
0
21
14.5
L
8
9
3
1.06
W
Tsukuyomi
Silentblae34
Tsukuyomi
13
9
9
1.94
L
Poseidon
lvl99luck
Poseidon
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,160
Damage
62,141
71,107
Taken
53,362
57,769
Mitigated
35,171
9,602
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArchAngel319
Discordia
21,351
5,978
0
7,727
16,374
5,622
419
8,517
6,864
65,366
0
L
Artio
8,008
1,579
1,499
6,200
31,210
33,900
40
17,563
12,434
25,013
0
W
Jormungandr
Malodren
Jormungandr
15,559
3,886
0
5,843
19,263
21,797
288
10,976
7,036
45,202
0
L
16,949
1,765
0
470
23,013
17,005
0
9,261
13,441
0
30,021
W
Tsukuyomi
Silentblae34
Tsukuyomi
25,231
8,931
0
2,278
17,725
7,752
1,222
4,726
11,741
0
55,415
L
Poseidon
lvl99luck
Poseidon
15,203
1,637
0
1,433
16,884
6,864
104
9,093
7,460
47,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
43,963
160
Minions Killed
205
9
Camps Cleared
8
955,816
Distance Traveled
999,985
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,953
748
84
4
6
324,427
5
L
Artio
12,408
620
33
2
0
330,080
1
W
Jormungandr
13,880
694
60
3
1
328,298
1
L
Serqet
13,582
679
27
1
5
346,523
5
W
Tsukuyomi
15,130
757
61
3
1
347,260
1
L
Poseidon
11,686
584
100
5
4
279,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role