Player Matchup

Raijin
Raijin
Aburaishi
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Eset
Eset
BrotherArms
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,595 Elo+
Solo
Anubis
Anubis
HatAndClogs
Anubis
Level 88
God Stats
0W - 1L
1,809 SR
Queue Stats
7W - 19L
1,362 Elo+
Party 2
Janus
Janus
Mortideus
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
RupertIrving
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 50
1,562 SR
1,491 Elo+

VS

Team Averages
Level 85
1,605 SR
1,607 Elo+
Thanatos
Thanatos
AtHighbury1886
Thanatos
Level 143
God Stats
3W - 3L
1,712 SR
Queue Stats
281W - 226L
1,648 Elo+
Party 1
Athena
Athena
BakkPakk
Athena
Level 66
God Stats
5W - 8L
1,274 SR
Queue Stats
255W - 207L
1,650 Elo+
Party 1
Hercules
Hercules
Bluesoull
Hercules
Level 29
God Stats
5W - 1L
1,829 SR
Queue Stats
183W - 178L
1,497 Elo+
Solo
Nox
Nox
DammitElizabethh
Nox
Level 159
God Stats
10W - 6L
1,712 SR
Queue Stats
486W - 502L
1,592 Elo+
Solo
Arachne
Arachne
SpelinErorz1
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 65L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aburaishi
Raijin
12
5 / 5 / 3
6,762
1,127
6,171
6,385
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
4,718
786
733
1,514
361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
11
0 / 5 / 3
5,703
951
2,669
5,202
2,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Mortideus
Janus
12
4 / 5 / 5
7,069
1,178
4,271
6,021
1,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 5
5,580
930
3,193
5,359
2,165
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
9 / 2 / 13
8,723
1,454
8,022
6,649
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
BakkPakk
Athena
11
1 / 3 / 16
6,804
1,134
2,775
7,638
7,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Bluesoull
Hercules
12
4 / 2 / 14
7,472
1,245
4,219
14,206
7,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 2 / 14
6,797
1,133
2,918
3,406
1,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SpelinErorz1
Arachne
14
6 / 1 / 13
8,240
1,373
4,431
5,430
5,806
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
9
Kills
22
22
Deaths
10
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aburaishi
Raijin
5
5
3
1.3
W
Thanatos
9
2
13
7.75
W
Athena
BakkPakk
Athena
1
3
16
3
W
Hercules
Bluesoull
Hercules
4
2
14
5.5
L
0
2
0
0
W
2
2
14
4.5
L
Anubis
0
5
3
0.3
L
Janus
Mortideus
Janus
4
5
5
1.3
L
0
5
5
0.5
W
Arachne
SpelinErorz1
Arachne
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
22,365
24,481
Taken
37,329
7,785
Mitigated
24,804
2,409
Healing
19,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aburaishi
Raijin
6,171
930
262
721
6,385
1,957
0
1,324
5,061
10,947
0
W
Thanatos
8,022
1,897
714
4,900
6,649
3,206
1,431
3,759
2,890
0
19,793
W
Athena
BakkPakk
Athena
2,775
553
1,177
1,287
7,638
7,209
171
2,002
5,636
8,139
0
W
Hercules
Bluesoull
Hercules
4,219
924
1,425
6,925
14,206
7,341
256
3,690
10,516
0
7,994
L
733
142
0
0
1,514
361
0
391
1,123
1,935
0
W
2,918
143
0
0
3,406
1,242
1,433
2,584
822
9,269
0
L
Anubis
2,669
384
0
481
5,202
2,224
0
1,807
3,395
11,000
0
L
Janus
Mortideus
Janus
4,271
627
212
733
6,021
1,078
0
1,023
4,998
8,139
0
L
3,193
819
0
0
5,359
2,165
0
1,148
4,211
0
5,593
W
Arachne
SpelinErorz1
Arachne
4,431
3,466
489
2,172
5,430
5,806
294
1,809
3,621
0
12,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
38,036
48
Minions Killed
69
0
Camps Cleared
0
468,552
Distance Traveled
651,333
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,762
1,127
7
1
0
105,104
1
W
Thanatos
8,723
1,454
32
5
0
120,418
0
W
Athena
6,804
1,134
7
1
0
134,999
4
W
Hercules
7,472
1,245
2
0
0
144,820
2
L
Eset
4,718
786
4
1
0
41,857
1
W
Nox
6,797
1,133
9
2
0
120,326
0
L
Anubis
5,703
951
22
4
0
104,417
1
L
Janus
7,069
1,178
11
2
0
107,913
2
L
Da Ji
5,580
930
4
1
0
109,261
0
W
Arachne
8,240
1,373
19
3
0
130,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role