Player Matchup

Bellona
Bellona
AngelFoxtrot
Bellona
Level 12
God Stats
2W - 2L
1,735 SR
Queue Stats
11W - 17L
1,290 Elo+
Party 1
Izanami
Izanami
CendedGod13
Izanami
Level 22
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 5L
1,470 Elo+
Party 1
Odin
Odin
CobaltCabbie
Odin
Level 18
God Stats
15W - 6L
1,745 SR
Queue Stats
35W - 37L
1,381 Elo+
Party 3
Discordia
Discordia
KaylynMoore
Discordia
Level 18
God Stats
6W - 1L
1,884 SR
Queue Stats
35W - 37L
1,381 Elo+
Party 3
Mercury
Mercury
Volkster117
Mercury
Level 30
God Stats
17W - 9L
1,658 SR
Queue Stats
93W - 106L
1,451 Elo+
Party 1
Team Averages
Level 20
1,680 SR
1,394 Elo+

VS

Team Averages
Level 56
1,433 SR
1,491 Elo+
Odin
Odin
IkarosRKT
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,454 Elo+
Solo
Skadi
Skadi
Jareesh
Skadi
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SmiteHopp
Jormungandr
Level 7
God Stats
1W - 1L
1,338 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Eset
Eset
gloomywheel
Eset
Level 102
God Stats
2W - 0L
1,327 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
shenvolta
Thanatos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngelFoxtrot
Bellona
14
3 / 5 / 3
9,433
496
7,150
12,118
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
CendedGod13
Izanami
12
1 / 9 / 2
7,922
417
5,129
11,867
3,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 9 / 1
8,590
452
7,079
15,298
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
KaylynMoore
Discordia
11
0 / 11 / 3
7,297
384
2,229
10,495
1,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Volkster117
Mercury
15
4 / 7 / 1
10,028
528
6,978
16,107
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
0 / 4 / 1
9,868
519
1,907
11,358
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Jareesh
Skadi
13
0 / 5 / 15
8,440
444
7,588
9,912
2,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SmiteHopp
Jormungandr
13
3 / 0 / 7
9,177
483
4,051
6,783
6,032
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
20 / 2 / 9
12,731
670
20,078
14,027
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
shenvolta
Thanatos
18
18 / 2 / 7
11,889
626
18,317
16,533
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
12
Kills
41
41
Deaths
13
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
AngelFoxtrot
Bellona
3
5
3
0.9
L
Izanami
CendedGod13
Izanami
1
9
2
0.22
L
4
9
1
0.5
W
Odin
0
4
1
0.13
W
Skadi
Jareesh
Skadi
0
5
15
1.5
L
Discordia
KaylynMoore
Discordia
0
11
3
0.14
W
Jormungandr
SmiteHopp
Jormungandr
3
0
7
6.5
L
Mercury
Volkster117
Mercury
4
7
1
0.64
W
20
2
9
12.25
W
Thanatos
shenvolta
Thanatos
18
2
7
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
51,941
65,885
Taken
58,613
19,568
Mitigated
27,482
6,120
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AngelFoxtrot
Bellona
7,150
2,119
0
1,469
12,118
5,101
1,456
1,489
10,563
0
43,908
L
Izanami
CendedGod13
Izanami
5,129
3,716
0
1,402
11,867
3,149
1,230
6,455
5,239
0
40,250
L
7,079
2,428
0
1,018
15,298
5,889
0
6,908
8,160
175
32,124
W
Odin
1,907
351
0
4,669
11,358
5,065
1,120
0
11,358
0
56,426
W
Skadi
Jareesh
Skadi
7,588
3,931
0
1,275
9,912
2,762
1,458
160
9,752
0
36,685
L
Discordia
KaylynMoore
Discordia
2,229
250
0
15
10,495
1,736
0
4,938
5,224
20,270
0
W
Jormungandr
SmiteHopp
Jormungandr
4,051
1,201
0
1,684
6,783
6,032
252
68
6,715
28,087
0
L
Mercury
Volkster117
Mercury
6,978
3,787
0
2,216
16,107
3,693
0
3,361
12,570
0
62,036
W
20,078
1,747
271
5,447
14,027
5,224
1,975
1,542
12,485
72,942
0
W
Thanatos
shenvolta
Thanatos
18,317
5,282
0
17,102
16,533
8,399
637
779
15,754
0
77,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
52,105
350
Minions Killed
458
0
Camps Cleared
0
1,591,548
Distance Traveled
1,807,687
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,433
496
102
5
0
309,180
3
L
Izanami
7,922
417
70
4
0
281,642
5
L
Odin
8,590
452
54
3
0
306,044
0
W
Odin
9,868
519
123
6
0
355,741
6
W
Skadi
8,440
444
54
3
0
330,506
0
L
Discordia
7,297
384
27
1
0
315,222
3
W
Jormungandr
9,177
483
43
2
0
341,612
0
L
Mercury
10,028
528
97
5
0
379,460
1
W
Eset
12,731
670
133
7
0
374,584
0
W
Thanatos
11,889
626
105
6
0
405,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role