Player Matchup

Hachiman
Hachiman
Platinum III
El Shiny115
Hachiman
Platinum III
Level 142
God Stats
0W - 1L
1,666 SR
Queue Stats
47W - 28L
1,779 MMR
Party 1
Horus
Horus
Platinum III
EthereaL015
Horus
Platinum III
Level 149
God Stats
0W - 1L
1,569 SR
Queue Stats
47W - 28L
1,779 MMR
Party 1
Terra
Terra
Platinum III
Martynez215
Terra
Platinum III
Level 128
God Stats
4W - 3L
1,663 SR
Queue Stats
47W - 28L
1,779 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,633 SR
1,779 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 73
1,490 SR
1,637 MMR
Discordia
Discordia
Gold V
chromosomesXY
Discordia
Gold V
Level 31
God Stats
4W - 2L
1,620 SR
Queue Stats
5W - 2L
1,622 MMR
Party 2
Cernunnos
Cernunnos
Platinum III
jaysmarket_
Cernunnos
Platinum III
Level 126
God Stats
1W - 1L
1,349 SR
Queue Stats
167W - 202L
1,663 MMR
Solo
Athena
Athena
Silver I
youjustatryhard
Athena
Silver I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,625 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
El Shiny115
Hachiman
16
4 / 4 / 2
12,065
603
14,502
17,285
7,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 6
11,610
581
6,437
26,563
35,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 5 / 5
11,911
596
19,627
24,236
21,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuSobekTiamatGilgameshArtio

VS

Bans
OdinMorgan Le FayHadesPersephoneSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
chromosomesXY
Discordia
16
4 / 2 / 7
12,625
631
18,968
11,863
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
jaysmarket_
Cernunnos
16
5 / 3 / 7
13,118
656
21,886
19,963
7,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 2 / 9
12,526
626
15,306
19,685
25,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
12
12
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
El Shiny115
Hachiman
4
4
2
1.25
L
1
3
6
1.33
L
2
5
5
0.9
W
Discordia
chromosomesXY
Discordia
4
2
7
3.75
W
Cernunnos
jaysmarket_
Cernunnos
5
3
7
2.83
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,566
Damage
56,160
68,084
Taken
51,511
63,571
Mitigated
36,580
23,372
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
El Shiny115
Hachiman
14,502
7,510
0
4,321
17,285
7,000
704
11,374
5,911
0
65,609
L
6,437
2,778
5,211
8,462
26,563
35,480
63
11,188
15,375
0
13,914
L
19,627
1,616
2,277
3,101
24,236
21,091
217
12,214
12,022
62,950
0
W
Discordia
chromosomesXY
Discordia
18,968
1,210
382
1,962
11,863
3,506
550
6,077
5,786
44,773
0
W
Cernunnos
jaysmarket_
Cernunnos
21,886
12,163
0
7,213
19,963
7,118
2,191
8,619
11,344
0
88,441
W
15,306
4,613
1,083
4,382
19,685
25,956
280
5,291
14,394
34,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
38,269
195
Minions Killed
212
8
Camps Cleared
8
1,080,691
Distance Traveled
1,097,039
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,065
603
96
5
5
329,984
4
L
Horus
11,610
581
12
1
1
392,932
7
L
Terra
11,911
596
87
4
2
357,775
3
W
Discordia
12,625
631
56
3
3
369,515
8
W
Cernunnos
13,118
656
131
7
4
344,424
7
W
Athena
12,526
626
25
1
1
383,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role