Player Matchup

Tsukuyomi
Tsukuyomi
AngelCreed22
Tsukuyomi
Level 55
God Stats
4W - 7L
1,517 SR
Queue Stats
29W - 54L
1,345 Elo+
Solo
Hun Batz
Hun Batz
Arnorki
Hun Batz
Level 88
God Stats
7W - 10L
1,418 SR
Queue Stats
450W - 613L
1,320 Elo+
Solo
Xing Tian
Xing Tian
REDHANDCAVEMAN_1
Xing Tian
Level 113
God Stats
1W - 3L
1,419 SR
Queue Stats
79W - 78L
1,338 Elo+
Solo
Sol
Sol
manuel_serfeliz
Sol
Level 108
God Stats
2W - 3L
1,489 SR
Queue Stats
30W - 30L
1,351 Elo+
Party 1
Chernobog
Chernobog
sebastia222
Chernobog
Level 108
God Stats
1W - 1L
1,526 SR
Queue Stats
13W - 21L
1,350 Elo+
Party 1
Team Averages
Level 94
1,474 SR
1,341 Elo+

VS

Team Averages
Level 75
1,328 SR
1,301 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Diegote3135
Poseidon
Level 65
God Stats
32W - 44L
1,360 SR
Queue Stats
337W - 447L
1,302 Elo+
Party 2
Bellona
Bellona
ELBARTO1
Bellona
Level 67
God Stats
33W - 41L
1,344 SR
Queue Stats
306W - 394L
1,311 Elo+
Party 2
Mulan
Mulan
Thed34thpr1nc355
Mulan
Level 67
God Stats
3W - 7L
1,208 SR
Queue Stats
10W - 16L
1,065 Elo+
Solo
Heimdallr
Heimdallr
master-prok
Heimdallr
Level 74
God Stats
6W - 14L
1,229 SR
Queue Stats
174W - 184L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngelCreed22
Tsukuyomi
11
1 / 6 / 0
6,713
480
3,934
10,118
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Arnorki
Hun Batz
10
0 / 3 / 1
6,039
431
3,038
10,359
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
8
0 / 6 / 1
5,893
421
3,430
11,917
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 5 / 1
6,643
475
5,962
10,545
3,051
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chernobog
sebastia222
Chernobog
9
1 / 6 / 0
5,923
423
3,818
9,915
2,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 0 / 8
7,274
520
6,904
6,346
2,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Diegote3135
Poseidon
13
3 / 0 / 11
7,535
538
6,529
4,762
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
ELBARTO1
Bellona
14
7 / 1 / 2
8,472
605
8,564
7,188
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 1 / 8
7,176
513
3,561
9,631
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
master-prok
Heimdallr
13
8 / 0 / 9
8,033
574
9,204
7,722
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
25
26
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
8
9
L
Tsukuyomi
AngelCreed22
Tsukuyomi
1
6
0
0.17
L
Hun Batz
Arnorki
Hun Batz
0
3
1
0.17
W
Poseidon
Diegote3135
Poseidon
3
0
11
8.5
W
Bellona
ELBARTO1
Bellona
7
1
2
8
L
Xing Tian
0
6
1
0.08
W
2
1
8
6
L
0
5
1
0.1
W
Heimdallr
master-prok
Heimdallr
8
0
9
12.5
L
Chernobog
sebastia222
Chernobog
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
34,762
52,854
Taken
35,649
18,275
Mitigated
21,922
9,017
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,904
490
669
2,474
6,346
2,199
2,079
845
5,501
0
30,301
L
Tsukuyomi
AngelCreed22
Tsukuyomi
3,934
706
0
2,117
10,118
3,160
0
215
9,903
0
29,154
L
Hun Batz
Arnorki
Hun Batz
3,038
205
0
2,188
10,359
3,935
0
1,507
8,852
0
33,280
W
Poseidon
Diegote3135
Poseidon
6,529
599
0
1,240
4,762
1,568
674
1,921
2,841
43,944
0
W
Bellona
ELBARTO1
Bellona
8,564
2,690
0
1,848
7,188
6,532
0
894
6,294
0
40,520
L
Xing Tian
3,430
176
262
1,055
11,917
5,374
0
883
11,034
20,080
0
W
3,561
247
269
1,780
9,631
8,796
536
2,782
6,849
0
15,671
L
5,962
1,042
0
1,573
10,545
3,051
0
3,176
7,369
41,745
0
W
Heimdallr
master-prok
Heimdallr
9,204
4,070
0
2,084
7,722
2,827
876
2,950
4,772
0
43,987
L
Chernobog
sebastia222
Chernobog
3,818
1,715
180
1,642
9,915
2,755
0
748
9,167
0
25,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
38,490
290
Minions Killed
312
0
Camps Cleared
0
1,370,513
Distance Traveled
1,408,055
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,274
520
60
4
0
305,368
0
L
Tsukuyomi
6,713
480
70
5
0
271,421
1
L
Hun Batz
6,039
431
56
4
0
284,702
6
W
Poseidon
7,535
538
68
5
0
286,662
3
W
Bellona
8,472
605
85
6
0
294,869
7
L
Xing Tian
5,893
421
34
2
0
236,618
1
W
Mulan
7,176
513
23
2
0
269,446
0
L
Sol
6,643
475
87
6
0
254,915
0
W
Heimdallr
8,033
574
76
5
0
251,710
0
L
Chernobog
5,923
423
43
3
0
322,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role