Player Matchup

Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Infernalxrr
Yemoja
Level 29
God Stats
3W - 7L
1,405 SR
Queue Stats
60W - 120L
1,290 Elo+
Party 3
Ravana
Ravana
MiguelAngelparri
Ravana
Level 60
God Stats
9W - 9L
1,360 SR
Queue Stats
231W - 295L
1,339 Elo+
Party 1
Anhur
Anhur
PeTayls
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 186L
1,362 Elo+
Party 1
Sol
Sol
lautiezep361
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 132L
1,325 Elo+
Party 3
Team Averages
Level 45
1,453 SR
1,363 Elo+

VS

Team Averages
Level 85
1,387 SR
1,463 Elo+
Camazotz
Camazotz
DRDhe
Camazotz
Level 126
God Stats
1W - 3L
1,167 SR
Queue Stats
257W - 214L
1,502 Elo+
Party 2
Rama
Rama
JoaoADC
Rama
Level 116
God Stats
5W - 2L
1,430 SR
Queue Stats
81W - 76L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
Randed01
Nu Wa
Level 123
God Stats
3W - 0L
1,551 SR
Queue Stats
94W - 96L
1,509 Elo+
Party 2
Kali
Kali
hTobias_07
Kali
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,186 Elo+
Solo
Eset
Eset
vanwap
Eset
Level 24
God Stats
2W - 0L
1,285 SR
Queue Stats
75W - 48L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 3 / 1
7,922
495
6,201
11,094
9,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
12
2 / 4 / 3
7,949
497
2,717
10,335
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 2
7,519
470
6,861
9,954
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
PeTayls
Anhur
12
3 / 6 / 2
7,517
470
4,262
11,685
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,827
489
4,993
10,931
3,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DRDhe
Camazotz
14
9 / 3 / 5
8,845
553
11,491
15,230
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
JoaoADC
Rama
14
3 / 1 / 5
8,278
517
6,059
9,770
2,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Randed01
Nu Wa
16
4 / 2 / 10
9,325
583
10,686
7,436
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 2
8,958
560
5,792
11,608
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
vanwap
Eset
13
2 / 3 / 7
8,046
503
5,650
7,661
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
21
21
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
Camazotz
DRDhe
Camazotz
9
3
5
3.83
L
Yemoja
2
4
3
0.88
W
Rama
JoaoADC
Rama
3
1
5
5.5
L
2
5
2
0.6
L
Anhur
PeTayls
Anhur
3
6
2
0.67
W
Nu Wa
Randed01
Nu Wa
4
2
10
4.5
W
3
1
2
4
L
1
3
1
0.5
W
Eset
vanwap
Eset
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
39,678
53,999
Taken
51,705
26,932
Mitigated
22,416
12,732
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,201
2,357
0
2,622
11,094
9,155
159
3,143
7,951
0
45,615
W
Camazotz
DRDhe
Camazotz
11,491
3,456
0
5,912
15,230
4,524
43
2,677
12,553
0
47,692
L
Yemoja
2,717
436
1,575
1,359
10,335
7,305
0
3,883
6,452
17,294
0
W
Rama
JoaoADC
Rama
6,059
4,610
0
3,914
9,770
2,888
2,714
1,745
8,025
0
59,392
L
6,861
1,293
0
2,573
9,954
3,319
67
1,849
8,105
0
41,411
L
Anhur
PeTayls
Anhur
4,262
1,804
0
1,402
11,685
3,306
120
3,188
8,497
0
30,855
W
Nu Wa
Randed01
Nu Wa
10,686
2,491
0
2,437
7,436
2,504
768
2,312
5,124
66,321
0
W
5,792
2,587
0
4,487
11,608
6,242
909
217
11,391
0
54,298
L
4,993
557
0
3,201
10,931
3,847
0
4,273
6,658
52,312
0
W
Eset
vanwap
Eset
5,650
310
417
1,729
7,661
6,258
25
917
6,744
26,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
43,452
366
Minions Killed
421
0
Camps Cleared
0
1,541,560
Distance Traveled
1,554,074
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,922
495
102
6
0
337,834
0
W
Camazotz
8,845
553
59
4
0
350,893
3
L
Yemoja
7,949
497
25
2
0
301,546
0
W
Rama
8,278
517
115
7
0
285,810
5
L
Ravana
7,519
470
79
5
0
347,807
1
L
Anhur
7,517
470
66
4
0
278,386
3
W
Nu Wa
9,325
583
105
7
0
305,321
4
W
Kali
8,958
560
110
7
0
337,716
2
L
Sol
7,827
489
94
6
0
275,987
2
W
Eset
8,046
503
32
2
0
274,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role