Player Matchup

He Bo
He Bo
Acnologia_20x102
He Bo
Level 85
God Stats
8W - 11L
1,409 SR
Queue Stats
143W - 171L
1,431 Elo+
Party 1
Awilix
Awilix
Frank_Woods10
Awilix
Level 88
God Stats
4W - 2L
1,521 SR
Queue Stats
123W - 133L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Pikaluk
Hou Yi
Level 133
God Stats
3W - 5L
1,519 SR
Queue Stats
98W - 110L
1,479 Elo+
Party 3
Bacchus
Bacchus
SAUCExBOY
Bacchus
Level 86
God Stats
11W - 8L
1,557 SR
Queue Stats
120W - 156L
1,376 Elo+
Party 3
Erlang Shen
Erlang Shen
TH3 FINISH3R
Erlang Shen
Level 137
God Stats
1W - 4L
1,714 SR
Queue Stats
179W - 199L
1,442 Elo+
Party 3
Team Averages
Level 106
1,544 SR
1,446 Elo+

VS

Team Averages
Level 125
1,767 SR
1,934 Elo+
Achilles
Achilles
CC-Chronic
Achilles
Level 143
God Stats
16W - 3L
1,743 SR
Queue Stats
320W - 66L
1,862 Elo+
Party 2
Xing Tian
Xing Tian
JiansOwO
Xing Tian
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 5L
1,779 Elo+
Party 2
Sylvanus
Sylvanus
Jiansoo
Sylvanus
Level 160
God Stats
9W - 2L
1,737 SR
Queue Stats
1,417W - 109L
1,948 Elo+
Party 2
Bastet
Bastet
Mahidevran
Bastet
Level 160
God Stats
8W - 2L
1,781 SR
Queue Stats
578W - 57L
2,041 Elo+
Party 2
The Morrigan
The Morrigan
Nahidevran
The Morrigan
Level 160
God Stats
140W - 12L
2,073 SR
Queue Stats
1,149W - 126L
2,039 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,448
845
6,196
11,534
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 2
8,443
844
3,374
10,545
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Pikaluk
Hou Yi
15
0 / 6 / 3
8,736
874
4,469
13,469
4,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
SAUCExBOY
Bacchus
15
2 / 6 / 2
9,674
967
11,036
17,495
25,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
TH3 FINISH3R
Erlang Shen
15
1 / 7 / 3
9,823
982
4,445
24,703
17,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CC-Chronic
Achilles
17
4 / 3 / 17
10,262
1,026
15,905
13,287
9,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
JiansOwO
Xing Tian
17
9 / 0 / 18
11,970
1,197
9,512
7,790
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Jiansoo
Sylvanus
17
6 / 0 / 18
11,143
1,114
8,733
6,366
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Mahidevran
Bastet
17
4 / 0 / 17
10,141
1,014
9,870
6,419
2,714
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Nahidevran
The Morrigan
18
8 / 1 / 20
11,456
1,146
29,757
3,746
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
4
Kills
31
31
Deaths
4
11
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Achilles
CC-Chronic
Achilles
4
3
17
4.17
L
0
4
2
0.25
W
Xing Tian
JiansOwO
Xing Tian
9
0
18
18
W
Sylvanus
Jiansoo
Sylvanus
6
0
18
15
W
Bastet
Mahidevran
Bastet
4
0
17
12.5
W
The Morrigan
Nahidevran
The Morrigan
8
1
20
18
L
Hou Yi
Pikaluk
Hou Yi
0
6
3
0.25
L
Bacchus
SAUCExBOY
Bacchus
2
6
2
0.5
L
Erlang Shen
TH3 FINISH3R
Erlang Shen
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
73,777
77,746
Taken
37,608
54,745
Mitigated
28,185
7,748
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,196
173
0
0
11,534
3,393
0
6,816
4,718
14,041
0
W
Achilles
CC-Chronic
Achilles
15,905
3,559
0
297
13,287
9,746
0
5,789
7,372
0
30,406
L
3,374
1,169
93
319
10,545
3,808
0
6,087
4,458
0
14,022
W
Xing Tian
JiansOwO
Xing Tian
9,512
1,130
0
1,278
7,790
10,378
0
3,890
3,754
15,578
0
W
Sylvanus
Jiansoo
Sylvanus
8,733
1,408
4,720
3,127
6,366
3,666
0
3,899
2,451
22,237
3,458
W
Bastet
Mahidevran
Bastet
9,870
2,762
0
413
6,419
2,714
0
1,391
4,166
0
24,064
W
The Morrigan
Nahidevran
The Morrigan
29,757
4,069
452
555
3,746
1,681
0
1,826
1,775
42,694
76
L
Hou Yi
Pikaluk
Hou Yi
4,469
2,603
0
367
13,469
4,328
0
9,408
4,061
0
23,811
L
Bacchus
SAUCExBOY
Bacchus
11,036
513
0
497
17,495
25,988
0
11,628
5,865
18,989
0
L
Erlang Shen
TH3 FINISH3R
Erlang Shen
4,445
490
1,808
4,664
24,703
17,228
0
13,670
11,033
0
28,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
54,972
148
Minions Killed
141
5
Camps Cleared
11
758,976
Distance Traveled
1,006,828
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,448
845
18
2
0
103,126
0
W
Achilles
10,262
1,026
21
2
1
200,173
2
L
Awilix
8,443
844
29
3
4
150,105
0
W
Xing Tian
11,970
1,197
15
2
0
200,118
0
W
Sylvanus
11,143
1,114
40
4
7
191,048
3
W
Bastet
10,141
1,014
34
3
2
222,517
5
W
The Morrigan
11,456
1,146
31
3
1
192,972
1
L
Hou Yi
8,736
874
47
5
0
145,713
0
L
Bacchus
9,674
967
14
1
0
173,545
0
L
Erlang Shen
9,823
982
40
4
1
186,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role