Player Matchup

Fenrir
Fenrir
BendableChip
Fenrir
Level 45
God Stats
27W - 11L
1,669 SR
Queue Stats
173W - 105L
1,675 Elo+
Party 2
Sol
Sol
FlexibleChip142
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 64L
1,711 Elo+
Party 2
Athena
Athena
GiantPanda20
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 215L
1,483 Elo+
Solo
Team Averages
Level 34
1,556 SR
1,623 Elo+

VS

Team Averages
Level 44
1,537 SR
1,720 Elo+
Hades
Hades
GodsOnFire
Hades
Level 28
God Stats
7W - 0L
1,500 SR
Queue Stats
120W - 40L
1,904 Elo+
Party 1
Chaac
Chaac
PhuckChina
Chaac
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Ullr
Ullr
typicalnormie
Ullr
Level 94
God Stats
5W - 3L
1,611 SR
Queue Stats
332W - 210L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 1
6,732
561
4,477
12,428
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 3 / 0
8,217
685
17,188
12,749
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
11
0 / 5 / 3
8,044
670
2,999
14,676
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
4 / 1 / 7
8,593
716
11,340
11,064
6,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
0 / 2 / 8
7,545
629
9,269
12,513
12,720
Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
8 / 0 / 3
9,445
787
13,588
6,533
2,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
1
0.13
L
3
3
0
1
L
Athena
0
5
3
0.3
W
Hades
4
1
7
7.5
W
Chaac
0
2
8
2
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
34,197
39,853
Taken
30,110
26,403
Mitigated
21,669
8,616
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,477
304
0
977
12,428
9,015
0
3,120
9,044
0
6,885
L
17,188
5,751
0
6,627
12,749
4,548
270
4,930
7,439
53,534
0
L
Athena
2,999
1,238
0
1,012
14,676
12,840
0
3,645
10,516
13,612
0
W
Hades
11,340
598
885
5,929
11,064
6,225
0
7,294
3,570
33,327
0
W
Chaac
9,269
2,182
602
5,026
12,513
12,720
172
8,811
3,456
0
18,170
W
13,588
4,199
0
274
6,533
2,724
0
4,486
2,009
0
39,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,993
Gold Earned
25,583
129
Minions Killed
146
5
Camps Cleared
6
617,599
Distance Traveled
717,845
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,732
561
4
0
0
223,481
3
L
Sol
8,217
685
95
8
4
197,508
3
L
Athena
8,044
670
30
3
1
196,610
2
W
Hades
8,593
716
64
5
5
241,545
5
W
Chaac
7,545
629
11
1
0
245,795
3
W
Ullr
9,445
787
71
6
1
230,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role