Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mongkoot
Ah Puch
Level 129
God Stats
15W - 5L
1,817 SR
Queue Stats
222W - 142L
1,681 Elo+
Party 2
Sylvanus
Sylvanus
Treestain
Sylvanus
Level 91
God Stats
8W - 3L
1,463 SR
Queue Stats
117W - 61L
1,720 Elo+
Party 2
Team Averages
Level 101
1,593 SR
1,633 Elo+

VS

Team Averages
Level 79
1,457 SR
1,341 Elo+
Achilles
Achilles
Adhorrent
Achilles
Level 104
God Stats
10W - 8L
1,627 SR
Queue Stats
260W - 267L
1,543 Elo+
Solo
Medusa
Medusa
Dexcia
Medusa
Level 66
God Stats
0W - 2L
1,248 SR
Queue Stats
7W - 18L
1,256 Elo+
Party 1
Merlin
Merlin
Staore
Merlin
Level 66
God Stats
6W - 7L
1,495 SR
Queue Stats
11W - 26L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 0 / 9
6,079
868
5,316
5,212
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Mongkoot
Ah Puch
10
7 / 0 / 3
6,893
985
7,976
4,546
1,588
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Treestain
Sylvanus
10
2 / 0 / 6
5,788
827
2,306
5,554
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adhorrent
Achilles
7
0 / 3 / 0
4,628
661
3,488
7,420
3,952
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Dexcia
Medusa
7
0 / 3 / 0
4,469
638
1,925
3,771
1,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Staore
Merlin
8
0 / 5 / 0
4,567
652
3,575
6,318
1,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
9
6.5
L
Achilles
Adhorrent
Achilles
0
3
0
0
L
Medusa
Dexcia
Medusa
0
3
0
0
W
Ah Puch
Mongkoot
Ah Puch
7
0
3
8.5
L
Merlin
Staore
Merlin
0
5
0
0
W
Sylvanus
Treestain
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
8,988
15,312
Taken
17,509
7,641
Mitigated
6,869
7,764
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,316
1,601
0
2,359
5,212
3,426
306
1,317
3,895
0
8,665
L
Achilles
Adhorrent
Achilles
3,488
67
0
495
7,420
3,952
0
4,708
2,712
0
13,474
L
Medusa
Dexcia
Medusa
1,925
810
0
0
3,771
1,093
0
1,510
2,261
0
7,009
W
Ah Puch
Mongkoot
Ah Puch
7,976
1,073
0
2,090
4,546
1,588
687
1,747
2,799
25,102
0
L
Merlin
Staore
Merlin
3,575
185
181
920
6,318
1,824
0
4,187
2,131
10,709
0
W
Sylvanus
Treestain
Sylvanus
2,306
1,553
1,095
2,220
5,554
2,627
1,389
1,135
4,419
12,775
4,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,760
Gold Earned
13,664
82
Minions Killed
71
4
Camps Cleared
3
379,193
Distance Traveled
358,089
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,079
868
15
2
0
147,666
0
L
Achilles
4,628
661
34
5
2
144,642
2
L
Medusa
4,469
638
11
2
1
98,633
0
W
Ah Puch
6,893
985
41
6
3
110,788
2
L
Merlin
4,567
652
26
4
0
114,814
1
W
Sylvanus
5,788
827
26
4
1
120,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role