Player Matchup

Ymir
Ymir
CBK Moee
Ymir
Level 156
God Stats
18W - 9L
1,651 SR
Queue Stats
557W - 453L
1,657 Elo+
Party 2
Medusa
Medusa
WolfWasKrule
Medusa
Level 69
God Stats
40W - 23L
1,556 SR
Queue Stats
154W - 100L
1,599 Elo+
Party 2
Sol
Sol
astroughnut13
Sol
Level 148
God Stats
1W - 0L
1,762 SR
Queue Stats
98W - 112L
1,577 Elo+
Party 2
Team Averages
Level 124
1,656 SR
1,611 Elo+

VS

Team Averages
Level 119
1,521 SR
1,538 Elo+
Fenrir
Fenrir
Astercard52
Fenrir
Level 85
God Stats
11W - 12L
1,591 SR
Queue Stats
124W - 111L
1,522 Elo+
Party 1
Cerberus
Cerberus
Jeff-Enveneom
Cerberus
Level 142
God Stats
5W - 3L
1,698 SR
Queue Stats
38W - 41L
1,554 Elo+
Solo
Olorun
Olorun
PandaMixes
Olorun
Level 131
God Stats
1W - 5L
1,274 SR
Queue Stats
147W - 133L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 2 / 7
8,741
874
6,615
9,839
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
11
3 / 2 / 9
7,638
764
8,171
7,126
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
4 / 2 / 6
7,863
786
10,602
5,754
1,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 6 / 2
6,891
689
5,228
9,414
3,594
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Jeff-Enveneom
Cerberus
10
1 / 2 / 4
7,181
718
3,207
13,446
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
PandaMixes
Olorun
10
1 / 4 / 3
6,382
638
3,742
8,331
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
2
0.67
W
Ymir
5
2
7
4.25
L
Cerberus
Jeff-Enveneom
Cerberus
1
2
4
1.5
L
Olorun
PandaMixes
Olorun
1
4
3
0.63
W
Medusa
3
2
9
3.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
12,177
22,719
Taken
31,191
12,294
Mitigated
18,044
5,337
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,228
1,333
0
980
9,414
3,594
0
3,663
5,751
0
14,000
W
Ymir
6,615
838
0
1,705
9,839
8,837
211
2,963
6,876
22,826
0
L
Cerberus
Jeff-Enveneom
Cerberus
3,207
89
0
3,536
13,446
11,140
0
7,505
5,941
18,881
0
L
Olorun
PandaMixes
Olorun
3,742
1,867
404
2,181
8,331
3,310
0
6,269
2,062
20,483
1,926
W
Medusa
8,171
4,934
0
1,832
7,126
1,807
899
1,434
5,692
0
23,944
W
10,602
3,649
0
1,800
5,754
1,650
2,146
2,483
3,271
27,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
20,454
116
Minions Killed
91
6
Camps Cleared
3
488,521
Distance Traveled
545,195
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,891
689
21
2
1
181,652
1
W
Ymir
8,741
874
30
3
2
172,481
2
L
Cerberus
7,181
718
23
2
2
199,619
4
L
Olorun
6,382
638
47
5
0
163,924
2
W
Medusa
7,638
764
43
4
1
168,380
1
W
Sol
7,863
786
43
4
3
147,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role