Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RobyRob
Neith
Level 26
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 5L
1,164 Elo+
Solo
Anubis
Anubis
Shiro44
Anubis
Level 128
God Stats
61W - 46L
1,610 SR
Queue Stats
233W - 242L
1,587 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,417 Elo+

VS

Team Averages
Level 72
1,763 SR
1,471 Elo+
Ra
Ra
FoyksSyka27
Ra
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 17L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
Jackorino
Gilgamesh
Level 49
God Stats
2W - 1L
1,714 SR
Queue Stats
2W - 4L
1,342 Elo+
Solo
Mercury
Mercury
Néeau
Mercury
Level 160
God Stats
6W - 1L
1,860 SR
Queue Stats
348W - 230L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 8 / 4
7,920
720
11,791
15,997
14,614
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RobyRob
Neith
11
1 / 6 / 3
7,420
675
6,676
8,869
3,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Shiro44
Anubis
11
4 / 6 / 3
8,162
742
8,969
9,199
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 15
8,054
732
6,252
7,206
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Jackorino
Gilgamesh
13
5 / 1 / 13
8,896
809
6,226
16,369
10,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Néeau
Mercury
15
14 / 1 / 6
10,326
939
16,330
8,847
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
19
20
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
8
4
0.5
W
0
5
15
1.5
W
Gilgamesh
Jackorino
Gilgamesh
5
1
13
11.5
W
Mercury
Néeau
Mercury
14
1
6
17
L
Neith
RobyRob
Neith
1
6
3
0.42
L
Anubis
Shiro44
Anubis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,436
Damage
28,808
34,065
Taken
32,422
23,665
Mitigated
15,943
7,894
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,791
2,086
0
3,847
15,997
14,614
0
2,121
13,557
0
25,236
W
6,252
567
837
923
7,206
2,274
329
2,189
5,017
25,480
0
W
Gilgamesh
Jackorino
Gilgamesh
6,226
1,645
333
5,854
16,369
10,315
240
4,820
11,549
0
13,826
W
Mercury
Néeau
Mercury
16,330
8,740
0
2,506
8,847
3,354
1,277
2,624
6,223
0
47,712
L
Neith
RobyRob
Neith
6,676
3,568
0
2,079
8,869
3,296
0
2,090
6,605
0
18,685
L
Anubis
Shiro44
Anubis
8,969
239
0
1,968
9,199
5,755
0
1,957
7,040
30,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
27,276
121
Minions Killed
140
5
Camps Cleared
7
566,656
Distance Traveled
685,386
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,920
720
28
3
1
203,463
2
W
Ra
8,054
732
54
5
0
198,018
0
W
Gilgamesh
8,896
809
14
1
1
229,811
1
W
Mercury
10,326
939
72
7
6
257,557
2
L
Neith
7,420
675
38
3
0
179,785
0
L
Anubis
8,162
742
55
5
4
183,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role