Player Matchup

Medusa
Medusa
Spearmint_Ninja
Medusa
Level 104
God Stats
18W - 14L
1,663 SR
Queue Stats
631W - 583L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
TV_soldier-
Cthulhu
Level 106
God Stats
18W - 11L
1,544 SR
Queue Stats
556W - 459L
1,563 Elo+
Party 1
Vulcan
Vulcan
Thordalf
Vulcan
Level 68
God Stats
11W - 4L
1,706 SR
Queue Stats
127W - 94L
1,556 Elo+
Party 1
Team Averages
Level 93
1,638 SR
1,573 Elo+

VS

Team Averages
Level 81
1,539 SR
1,433 Elo+
Jing Wei
Jing Wei
CowgirlBebop
Jing Wei
Level 19
God Stats
2W - 14L
1,364 SR
Queue Stats
2W - 19L
1,213 Elo+
Solo
He Bo
He Bo
GoldWorks18
He Bo
Level 80
God Stats
1W - 2L
1,597 SR
Queue Stats
98W - 94L
1,549 Elo+
Party 2
Geb
Geb
SisterCelest
Geb
Level 143
God Stats
1W - 2L
1,655 SR
Queue Stats
98W - 98L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 12
10,826
833
18,423
11,947
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
TV_soldier-
Cthulhu
13
5 / 2 / 15
10,360
797
10,378
19,276
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Thordalf
Vulcan
14
8 / 1 / 13
10,317
794
10,586
6,419
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CowgirlBebop
Jing Wei
11
2 / 10 / 0
8,158
628
3,939
14,421
4,828
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 8 / 3
7,835
603
9,096
11,978
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 6 / 2
10,060
774
10,053
19,485
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
24
Kills
5
5
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CowgirlBebop
Jing Wei
2
10
0
0.2
L
0
8
3
0.19
L
3
6
2
0.67
W
11
2
12
8.5
W
Cthulhu
TV_soldier-
Cthulhu
5
2
15
6.25
W
Vulcan
Thordalf
Vulcan
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
23,088
37,642
Taken
45,884
21,209
Mitigated
24,382
13,552
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CowgirlBebop
Jing Wei
3,939
2,383
266
498
14,421
4,828
0
5,104
9,317
0
16,129
L
9,096
857
0
1,485
11,978
3,584
0
7,444
4,534
29,827
0
L
10,053
928
515
3,431
19,485
15,970
0
8,756
10,729
29,007
0
W
18,423
8,912
0
3,510
11,947
4,811
2,389
6,816
5,131
0
50,545
W
Cthulhu
TV_soldier-
Cthulhu
10,378
624
1,201
7,996
19,276
14,009
12
7,864
11,412
25,622
0
W
Vulcan
Thordalf
Vulcan
10,586
3,114
116
729
6,419
2,389
201
4,484
1,935
31,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
26,053
163
Minions Killed
100
9
Camps Cleared
3
756,389
Distance Traveled
610,261
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,158
628
27
2
0
190,165
0
L
He Bo
7,835
603
43
3
3
204,581
3
L
Geb
10,060
774
30
2
0
215,515
3
W
Medusa
10,826
833
74
6
3
243,225
2
W
Cthulhu
10,360
797
40
3
1
252,865
3
W
Vulcan
10,317
794
49
4
5
260,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role