Player Matchup

Odin
Odin
CaliNastyMan
Odin
Level 28
God Stats
10W - 8L
1,623 SR
Queue Stats
108W - 106L
1,529 Elo+
Solo
Anubis
Anubis
H4PPYTR33
Anubis
Level 29
God Stats
32W - 30L
1,455 SR
Queue Stats
179W - 187L
1,516 Elo+
Solo
Neith
Neith
KingKok69
Neith
Level 29
God Stats
6W - 6L
1,565 SR
Queue Stats
72W - 101L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
PiggieDaBeast
Aphrodite
Level 31
God Stats
5W - 7L
1,500 SR
Queue Stats
64W - 93L
1,381 Elo+
Party 1
Kali
Kali
SKByCamelas
Kali
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
102W - 107L
1,486 Elo+
Solo
Team Averages
Level 29
1,529 SR
1,456 Elo+

VS

Team Averages
Level 24
1,494 SR
1,429 Elo+
Nu Wa
Nu Wa
MrTopHats001
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,379 Elo+
Solo
Fenrir
Fenrir
Prizrak Sumerki
Fenrir
Level 29
God Stats
23W - 24L
1,503 SR
Queue Stats
82W - 97L
1,431 Elo+
Solo
Mulan
Mulan
RowdyGerbil
Mulan
Level 26
God Stats
12W - 17L
1,529 SR
Queue Stats
76W - 61L
1,430 Elo+
Solo
Ares
Ares
syyrenss
Ares
Level 19
God Stats
4W - 6L
1,439 SR
Queue Stats
56W - 60L
1,441 Elo+
Party 2
Cupid
Cupid
uReadThisURdumb
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,837
584
3,121
8,366
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
H4PPYTR33
Anubis
11
6 / 1 / 5
6,726
673
6,136
6,228
2,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
KingKok69
Neith
9
3 / 0 / 0
5,370
537
2,998
5,122
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
PiggieDaBeast
Aphrodite
9
0 / 0 / 3
5,569
557
1,403
4,194
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
6 / 1 / 4
7,083
708
4,966
7,936
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,334
533
2,571
6,361
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
2 / 5 / 1
5,516
552
4,028
7,719
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 3 / 2
5,628
563
3,623
6,765
2,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
4
0 / 2 / 0
3,933
393
226
3,255
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 1
5,571
557
5,627
4,378
1,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
4
4
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Anubis
H4PPYTR33
Anubis
6
1
5
8.5
W
Neith
KingKok69
Neith
3
0
0
3
L
1
7
1
0.21
W
Aphrodite
PiggieDaBeast
Aphrodite
0
0
3
1.5
L
2
5
1
0.5
L
1
3
2
0.67
W
6
1
4
8
L
Ares
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
16,075
31,846
Taken
28,478
14,085
Mitigated
8,910
15,660
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,121
609
0
2,525
8,366
4,166
48
293
8,011
0
24,829
W
Anubis
H4PPYTR33
Anubis
6,136
236
0
2,710
6,228
2,881
690
1,015
5,031
30,797
0
W
Neith
KingKok69
Neith
2,998
1,705
0
1,941
5,122
1,437
1,083
413
4,657
0
28,521
L
2,571
820
0
1,010
6,361
1,046
0
2,496
3,781
17,841
0
W
Aphrodite
PiggieDaBeast
Aphrodite
1,403
517
1,989
2,685
4,194
1,664
579
225
3,917
16,850
0
L
4,028
994
0
1,576
7,719
1,900
0
3,211
4,465
0
18,559
L
3,623
613
0
1,037
6,765
2,595
0
429
6,053
0
25,683
W
4,966
2,404
0
3,810
7,936
3,937
0
518
7,378
0
34,948
L
Ares
226
0
0
204
3,255
2,207
0
857
2,398
4,382
0
L
5,627
2,069
33
661
4,378
1,162
0
546
3,832
0
38,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
25,982
275
Minions Killed
217
0
Camps Cleared
0
943,985
Distance Traveled
854,086
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,837
584
54
5
0
193,727
3
W
Anubis
6,726
673
59
6
0
177,010
0
W
Neith
5,370
537
56
6
0
181,474
2
L
Nu Wa
5,334
533
38
4
0
185,345
5
W
Aphrodite
5,569
557
43
4
0
175,515
1
L
Fenrir
5,516
552
38
4
0
206,044
0
L
Mulan
5,628
563
57
6
0
202,006
2
W
Kali
7,083
708
63
6
0
216,259
2
L
Ares
3,933
393
6
1
0
66,877
1
L
Cupid
5,571
557
78
8
0
193,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role