Player Matchup

Kumbhakarna
Kumbhakarna
ETY Steam
Kumbhakarna
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 154L
1,448 Elo+
Solo
Anubis
Anubis
FnaticPepsi
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Solo
Fenrir
Fenrir
NvM Shin
Fenrir
Level 29
God Stats
0W - 1L
1,240 SR
Queue Stats
34W - 47L
1,371 Elo+
Solo
Artio
Artio
Wes2bad
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 100L
1,413 Elo+
Solo
Ravana
Ravana
mintsan
Ravana
Level 28
God Stats
1W - 4L
1,260 SR
Queue Stats
171W - 175L
1,456 Elo+
Solo
Team Averages
Level 27
1,400 SR
1,400 Elo+

VS

Team Averages
Level 23
1,574 SR
1,514 Elo+
Neith
Neith
NeithIsTooOp
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Loki
Loki
SpongeLvLOne
Loki
Level 67
God Stats
19W - 33L
1,402 SR
Queue Stats
208W - 208L
1,495 Elo+
Party 1
Poseidon
Poseidon
Why no Ymir
Poseidon
Level 26
God Stats
6W - 0L
1,942 SR
Queue Stats
90W - 46L
1,639 Elo+
Party 1
Ymir
Ymir
dinky120
Ymir
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Mulan
Mulan
mariajuanaa
Mulan
Level 21
God Stats
105W - 84L
1,527 SR
Queue Stats
114W - 94L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ETY Steam
Kumbhakarna
16
1 / 9 / 6
9,500
950
5,768
24,879
21,940
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
17
2 / 10 / 7
10,481
1,048
16,423
16,463
9,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
NvM Shin
Fenrir
16
2 / 13 / 6
10,257
1,026
11,717
20,136
9,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Wes2bad
Artio
16
0 / 11 / 5
9,455
946
4,863
23,200
22,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
mintsan
Ravana
16
5 / 8 / 2
11,219
1,122
10,569
16,427
8,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

19

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 28
12,930
1,293
31,154
12,964
3,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
12 / 4 / 22
11,879
1,188
13,897
9,288
2,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Why no Ymir
Poseidon
20
21 / 2 / 26
13,981
1,398
31,425
9,112
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
3 / 2 / 31
11,022
1,102
6,747
8,740
11,017
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 1 / 21
10,398
1,040
7,331
11,591
9,706
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
179
10
Kills
51
51
Deaths
10
26
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ETY Steam
Kumbhakarna
1
9
6
0.44
L
Anubis
2
10
7
0.55
W
11
1
28
25
L
Fenrir
NvM Shin
Fenrir
2
13
6
0.38
W
12
4
22
5.75
L
Artio
Wes2bad
Artio
0
11
5
0.23
W
Poseidon
Why no Ymir
Poseidon
21
2
26
17
W
Ymir
3
2
31
9.25
W
4
1
21
14.5
L
Ravana
mintsan
Ravana
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
90,554
101,105
Taken
51,695
71,499
Mitigated
29,200
9,548
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ETY Steam
Kumbhakarna
5,768
705
131
382
24,879
21,940
0
9,834
15,045
13,138
0
L
Anubis
16,423
287
0
2,865
16,463
9,460
0
6,041
10,422
40,712
0
W
31,154
13,409
0
3,516
12,964
3,775
0
5,757
7,207
0
49,814
L
Fenrir
NvM Shin
Fenrir
11,717
2,125
0
1,338
20,136
9,743
0
6,768
13,368
0
29,335
W
13,897
4,006
0
0
9,288
2,383
0
5,746
3,542
0
20,384
L
Artio
Wes2bad
Artio
4,863
581
1,319
2,732
23,200
22,202
0
11,227
11,973
13,759
0
W
Poseidon
Why no Ymir
Poseidon
31,425
4,710
392
2,307
9,112
2,319
0
5,285
3,827
52,112
0
W
Ymir
6,747
158
0
250
8,740
11,017
0
4,796
3,944
9,988
0
W
7,331
1,335
860
2,596
11,591
9,706
0
5,470
6,121
0
18,674
L
Ravana
mintsan
Ravana
10,569
2,644
0
781
16,427
8,154
0
4,302
12,125
0
32,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,912
Gold Earned
60,210
149
Minions Killed
150
8
Camps Cleared
5
904,787
Distance Traveled
898,038
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,500
950
19
2
0
194,886
1
L
Anubis
10,481
1,048
43
4
2
154,226
0
W
Neith
12,930
1,293
53
5
2
173,338
0
L
Fenrir
10,257
1,026
35
4
3
191,050
0
W
Loki
11,879
1,188
6
1
1
171,859
0
L
Artio
9,455
946
17
2
1
165,185
0
W
Poseidon
13,981
1,398
56
6
1
182,974
3
W
Ymir
11,022
1,102
8
1
0
191,347
0
W
Mulan
10,398
1,040
27
3
1
178,520
1
L
Ravana
11,219
1,122
35
4
2
199,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role