Player Matchup

Loki
Loki
Bagelnuggets
Loki
Level 19
God Stats
0W - 1L
1,770 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
Blazepath
Hachiman
Level 5
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 3
Achilles
Achilles
SKTT1EXZO
Achilles
Level 17
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 2
Merlin
Merlin
Vasirix
Merlin
Level 16
God Stats
3W - 3L
1,684 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Fafnir
Fafnir
WetBug69
Fafnir
Level 63
God Stats
5W - 5L
1,560 SR
Queue Stats
48W - 57L
1,493 Elo+
Party 3
Team Averages
Level 24
1,556 SR
1,467 Elo+

VS

Team Averages
Level 30
1,472 SR
1,437 Elo+
Hou Yi
Hou Yi
Basickkz
Hou Yi
Level 28
God Stats
4W - 3L
1,583 SR
Queue Stats
63W - 55L
1,453 Elo+
Solo
Vamana
Vamana
EDMalachai
Vamana
Level 42
God Stats
3W - 6L
1,201 SR
Queue Stats
203W - 300L
1,373 Elo+
Party 1
Bakasura
Bakasura
Glarble091
Bakasura
Level 37
God Stats
5W - 5L
1,736 SR
Queue Stats
163W - 222L
1,416 Elo+
Party 1
Bellona
Bellona
KingSirGlorious
Bellona
Level 16
God Stats
30W - 32L
1,540 SR
Queue Stats
34W - 39L
1,571 Elo+
Party 1
Chang'e
Chang'e
Unknownsax
Chang'e
Level 28
God Stats
7W - 14L
1,301 SR
Queue Stats
104W - 174L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 5
8,858
554
12,761
14,625
5,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Blazepath
Hachiman
3
0 / 2 / 0
4,873
305
1,049
1,531
125
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
SKTT1EXZO
Achilles
12
1 / 3 / 1
7,062
441
5,246
11,552
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Vasirix
Merlin
13
5 / 6 / 2
8,310
519
7,475
8,198
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
WetBug69
Fafnir
5
1 / 0 / 1
5,636
352
675
2,031
805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Basickkz
Hou Yi
15
5 / 4 / 6
10,131
633
10,699
10,381
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
EDMalachai
Vamana
15
9 / 2 / 4
10,504
657
4,682
12,538
12,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Glarble091
Bakasura
15
0 / 3 / 5
9,157
572
4,056
12,076
4,587
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 0
9,490
593
3,659
10,064
9,346
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Unknownsax
Chang'e
14
2 / 4 / 4
8,865
554
3,658
9,361
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
15
Kills
18
18
Deaths
15
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
7
5
1.5
W
Hou Yi
Basickkz
Hou Yi
5
4
6
2
L
Hachiman
Blazepath
Hachiman
0
2
0
0
W
Vamana
EDMalachai
Vamana
9
2
4
5.5
W
Bakasura
Glarble091
Bakasura
0
3
5
0.83
W
2
2
0
1
L
Achilles
SKTT1EXZO
Achilles
1
3
1
0.5
W
Chang'e
Unknownsax
Chang'e
2
4
4
1
L
Merlin
Vasirix
Merlin
5
6
2
1
L
Fafnir
WetBug69
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
26,754
37,937
Taken
54,420
19,527
Mitigated
33,006
6,682
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,761
4,952
0
2,286
14,625
5,517
0
2,073
12,279
0
48,722
W
Hou Yi
Basickkz
Hou Yi
10,699
4,513
0
1,449
10,381
3,720
2,513
1,996
8,113
0
54,862
L
Hachiman
Blazepath
Hachiman
1,049
902
0
100
1,531
125
0
0
1,531
0
4,127
W
Vamana
EDMalachai
Vamana
4,682
2,180
247
2,825
12,538
12,523
739
2,754
9,565
0
35,293
W
Bakasura
Glarble091
Bakasura
4,056
3,314
0
5,006
12,076
4,587
0
1,087
10,804
0
53,272
W
3,659
756
0
3,522
10,064
9,346
2,674
0
9,390
6,363
43,969
L
Achilles
SKTT1EXZO
Achilles
5,246
1,737
0
3,060
11,552
10,664
0
896
9,849
0
35,381
W
Chang'e
Unknownsax
Chang'e
3,658
126
2,154
3,307
9,361
2,830
1,774
1,554
7,493
43,415
0
L
Merlin
Vasirix
Merlin
7,475
587
0
31
8,198
2,416
0
1,096
6,973
35,902
0
L
Fafnir
WetBug69
Fafnir
675
98
293
912
2,031
805
0
0
2,031
3,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
48,147
240
Minions Killed
480
0
Camps Cleared
0
1,011,084
Distance Traveled
1,636,628
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,858
554
68
4
0
307,785
3
W
Hou Yi
10,131
633
113
7
0
304,721
1
L
Hachiman
4,873
305
8
1
0
53,190
0
W
Vamana
10,504
657
58
4
0
355,302
12
W
Bakasura
9,157
572
117
7
0
403,604
3
W
Bellona
9,490
593
114
7
0
262,974
0
L
Achilles
7,062
441
77
5
0
293,779
2
W
Chang'e
8,865
554
78
5
0
310,027
6
L
Merlin
8,310
519
84
5
0
287,081
3
L
Fafnir
5,636
352
3
0
0
69,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role