Player Matchup

Bacchus
Bacchus
FredCarbo
Bacchus
Level 116
God Stats
62W - 91L
1,374 SR
Queue Stats
250W - 331L
1,301 Elo+
Solo
Kukulkan
Kukulkan
NASTYRODENT
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,680 Elo+
Solo
Ullr
Ullr
xFrEsHGuY1000x
Ullr
Level 28
God Stats
3W - 3L
1,448 SR
Queue Stats
52W - 74L
1,331 Elo+
Solo
Team Averages
Level 53
1,441 SR
1,437 Elo+

VS

Team Averages
Level 39
1,286 SR
1,349 Elo+
Thanatos
Thanatos
AngleWizard
Thanatos
Level 87
God Stats
0W - 1L
945 SR
Queue Stats
42W - 45L
1,522 Elo+
Solo
Kukulkan
Kukulkan
created of god
Kukulkan
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 13L
1,246 Elo+
Party 1
Cerberus
Cerberus
hetziel70
Cerberus
Level 26
God Stats
6W - 7L
1,413 SR
Queue Stats
31W - 63L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FredCarbo
Bacchus
15
5 / 4 / 13
11,416
714
10,799
14,203
11,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
NASTYRODENT
Kukulkan
17
11 / 4 / 12
12,722
795
17,286
9,559
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 2 / 9
11,451
716
9,745
10,890
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngleWizard
Thanatos
12
3 / 9 / 6
10,242
640
4,696
13,322
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
4 / 8 / 3
10,405
650
9,931
12,168
4,059
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
hetziel70
Cerberus
14
3 / 6 / 7
10,201
638
10,262
19,789
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
23
Kills
10
10
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AngleWizard
Thanatos
3
9
6
0.67
W
Bacchus
FredCarbo
Bacchus
5
4
13
2.88
W
Kukulkan
NASTYRODENT
Kukulkan
11
4
12
4.25
L
Kukulkan
4
8
3
0.69
L
Cerberus
hetziel70
Cerberus
3
6
7
1.08
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
24,889
34,652
Taken
45,279
18,163
Mitigated
20,023
9,587
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AngleWizard
Thanatos
4,696
1,163
0
3,543
13,322
4,867
0
8,473
4,583
0
17,178
W
Bacchus
FredCarbo
Bacchus
10,799
1,582
175
4,164
14,203
11,888
81
6,072
7,660
37,037
0
W
Kukulkan
NASTYRODENT
Kukulkan
17,286
1,198
0
676
9,559
2,886
1,185
6,427
2,915
58,190
0
L
Kukulkan
9,931
1,967
0
431
12,168
4,059
0
6,862
5,130
44,322
0
L
Cerberus
hetziel70
Cerberus
10,262
374
0
1,684
19,789
11,097
0
11,774
7,481
18,677
0
W
9,745
2,881
770
3,802
10,890
3,389
641
7,936
2,572
0
38,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
30,848
193
Minions Killed
143
11
Camps Cleared
2
915,225
Distance Traveled
768,773
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,242
640
21
1
2
245,174
1
W
Bacchus
11,416
714
52
3
5
301,404
2
W
Kukulkan
12,722
795
79
5
3
292,396
0
L
Kukulkan
10,405
650
95
6
0
227,883
1
L
Cerberus
10,201
638
27
2
0
295,716
7
W
Ullr
11,451
716
62
4
3
321,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role