Player Matchup

Bellona
Bellona
Grudoman
Bellona
Level 15
God Stats
2W - 2L
1,807 SR
Queue Stats
9W - 16L
1,314 Elo+
Solo
Neith
Neith
JayManni007
Neith
Level 29
God Stats
55W - 47L
1,772 SR
Queue Stats
108W - 119L
1,497 Elo+
Solo
Izanami
Izanami
Rachswizzle
Izanami
Level 27
God Stats
58W - 85L
1,399 SR
Queue Stats
272W - 310L
1,345 Elo+
Solo
Loki
Loki
Thoggers2015
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 1
Bakasura
Bakasura
TytheWitheredFx
Bakasura
Level 4
God Stats
1W - 2L
1,385 SR
Queue Stats
1W - 2L
1,383 Elo+
Party 1
Team Averages
Level 16
1,573 SR
1,399 Elo+

VS

Team Averages
Level 21
1,514 SR
1,362 Elo+
Ares
Ares
ColumnarBark19
Ares
Level 27
God Stats
8W - 3L
1,472 SR
Queue Stats
80W - 57L
1,459 Elo+
Solo
Medusa
Medusa
Honeycomb Qc
Medusa
Level 8
God Stats
2W - 1L
1,630 SR
Queue Stats
6W - 14L
1,226 Elo+
Party 2
Danzaburou
Danzaburou
Maine90
Danzaburou
Level 22
God Stats
42W - 23L
1,650 SR
Queue Stats
234W - 270L
1,411 Elo+
Solo
Neith
Neith
Mini Wheats Qc
Neith
Level 21
God Stats
4W - 6L
1,308 SR
Queue Stats
9W - 15L
1,296 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
Level 27
God Stats
38W - 35L
1,510 SR
Queue Stats
250W - 302L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grudoman
Bellona
16
0 / 6 / 4
10,488
953
8,775
25,448
25,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 5
11,404
1,037
9,891
18,452
6,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Rachswizzle
Izanami
17
1 / 6 / 5
11,018
1,002
20,428
21,735
8,267
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 1
10,424
948
5,599
19,316
6,397
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
16
2 / 20 / 1
10,002
909
13,619
30,263
12,787
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 28
13,374
1,216
12,390
15,308
23,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
18
8 / 2 / 16
12,018
1,093
15,607
13,584
7,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Maine90
Danzaburou
19
6 / 4 / 19
11,821
1,075
22,658
17,244
8,263
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
13 / 0 / 21
13,977
1,271
25,060
8,153
4,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
20
13 / 0 / 24
13,316
1,211
30,384
9,700
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
154
8
Kills
46
46
Deaths
8
16
Assists
108
Player
Kills
Deaths
Assists
KDA
W
6
2
28
10
L
Bellona
Grudoman
Bellona
0
6
4
0.33
W
Medusa
8
2
16
8
L
2
7
5
0.64
W
Danzaburou
Maine90
Danzaburou
6
4
19
3.88
W
13
0
21
23.5
W
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
13
0
24
25
L
Izanami
Rachswizzle
Izanami
1
6
5
0.58
L
3
7
1
0.5
L
Bakasura
2
20
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,312
Damage
106,099
115,214
Taken
63,989
59,364
Mitigated
48,061
7,992
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,390
1,645
0
1,418
15,308
23,866
0
0
15,076
25,786
0
L
Bellona
Grudoman
Bellona
8,775
1,932
1,611
1,310
25,448
25,029
0
8,504
16,592
0
21,554
W
Medusa
15,607
9,768
0
1,331
13,584
7,227
0
0
13,494
0
22,014
L
9,891
2,303
0
1,667
18,452
6,884
0
6,257
11,961
0
35,971
W
Danzaburou
Maine90
Danzaburou
22,658
13,529
0
1,570
17,244
8,263
0
0
16,871
0
33,554
W
25,060
17,136
0
2,034
8,153
4,170
0
0
7,963
0
57,618
W
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
30,384
6,139
419
2,555
9,700
4,535
0
0
9,535
45,600
0
L
Izanami
Rachswizzle
Izanami
20,428
14,824
0
1,784
21,735
8,267
0
7,625
13,972
0
44,490
L
5,599
1,881
0
0
19,316
6,397
0
8,497
10,547
0
20,588
L
Bakasura
13,619
9,602
0
1,620
30,263
12,787
0
10,663
19,368
0
30,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,336
Gold Earned
64,506
192
Minions Killed
197
6
Camps Cleared
3
1,020,391
Distance Traveled
1,010,858
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,374
1,216
20
2
0
205,337
2
L
Bellona
10,488
953
18
2
1
187,363
0
W
Medusa
12,018
1,093
23
2
0
190,117
1
L
Neith
11,404
1,037
45
4
3
213,289
0
W
Danzaburou
11,821
1,075
29
3
1
181,967
0
W
Neith
13,977
1,271
79
7
2
218,972
0
W
Morgan Le Fay
13,316
1,211
46
4
0
214,465
0
L
Izanami
11,018
1,002
49
4
1
200,374
0
L
Loki
10,424
948
31
3
0
221,656
1
L
Bakasura
10,002
909
49
4
1
197,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role