Player Matchup

Sylvanus
Sylvanus
CubanPapii__
Sylvanus
Level 142
God Stats
4W - 0L
1,613 SR
Queue Stats
83W - 68L
1,521 Elo+
Party 2
Olorun
Olorun
LoganDaShoghun
Olorun
Level 4
God Stats
2W - 1L
1,352 SR
Queue Stats
5W - 4L
1,308 Elo+
Party 2
Chaac
Chaac
MCxCONFUSING
Chaac
Level 28
God Stats
8W - 2L
1,770 SR
Queue Stats
276W - 107L
1,783 Elo+
Solo
Team Averages
Level 58
1,578 SR
1,537 Elo+

VS

Team Averages
Level 68
1,432 SR
1,390 Elo+
Ymir
Ymir
Nuclear_Shat
Ymir
Level 29
God Stats
2W - 6L
1,327 SR
Queue Stats
136W - 126L
1,366 Elo+
Party 1
Chronos
Chronos
iBendover4Men
Chronos
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 164L
1,411 Elo+
Party 1
Skadi
Skadi
raspuman
Skadi
Level 134
God Stats
42W - 37L
1,468 SR
Queue Stats
138W - 203L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CubanPapii__
Sylvanus
15
3 / 1 / 12
10,109
674
11,980
12,270
13,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 7 / 7
8,852
590
2,849
12,622
4,603
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
14 / 1 / 4
11,749
783
21,363
17,957
18,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
8,471
565
4,568
14,786
14,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
13
6 / 6 / 3
10,331
689
12,994
15,101
5,406
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
raspuman
Skadi
12
3 / 7 / 2
9,102
607
13,386
11,807
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
18
Kills
9
9
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CubanPapii__
Sylvanus
3
1
12
9
W
1
7
7
0.64
W
14
1
4
16
L
0
5
7
0.7
L
Chronos
6
6
3
1.25
L
Skadi
raspuman
Skadi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,192
Damage
30,948
42,849
Taken
41,694
36,867
Mitigated
23,578
16,711
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CubanPapii__
Sylvanus
11,980
2,605
2,015
4,732
12,270
13,292
439
3,944
8,326
27,362
4,573
W
2,849
1,546
383
719
12,622
4,603
38
7,265
5,357
12,759
0
W
21,363
2,336
0
8,862
17,957
18,972
817
6,479
11,478
0
49,679
L
4,568
920
380
1,346
14,786
14,218
17
5,769
8,367
10,636
0
L
Chronos
12,994
3,430
513
1,497
15,101
5,406
378
4,594
9,955
41,815
0
L
Skadi
raspuman
Skadi
13,386
7,891
0
51
11,807
3,954
474
3,906
7,238
0
33,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
27,904
139
Minions Killed
154
4
Camps Cleared
5
767,039
Distance Traveled
678,214
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,109
674
40
3
3
252,614
3
W
Olorun
8,852
590
18
1
1
227,140
0
W
Chaac
11,749
783
81
5
0
287,285
2
L
Ymir
8,471
565
13
1
0
226,798
0
L
Chronos
10,331
689
90
6
2
248,191
0
L
Skadi
9,102
607
51
3
3
203,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role