Player Matchup

Heimdallr
Heimdallr
Juttin77
Heimdallr
Level 142
God Stats
3W - 0L
1,648 SR
Queue Stats
20W - 13L
1,679 Elo+
Party 2
Hades
Hades
SubparGrain4831
Hades
Level 29
God Stats
1W - 1L
1,454 SR
Queue Stats
10W - 8L
1,520 Elo+
Party 2
Bacchus
Bacchus
Tetrolic Flow
Bacchus
Level 98
God Stats
2W - 0L
1,542 SR
Queue Stats
23W - 12L
1,713 Elo+
Party 2
Team Averages
Level 90
1,548 SR
1,637 Elo+

VS

Team Averages
Level 42
1,518 SR
1,415 Elo+
Nu Wa
Nu Wa
Colefever
Nu Wa
Level 29
God Stats
24W - 19L
1,538 SR
Queue Stats
218W - 237L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
DarthShadow 914
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
DiscoLettuce684
Mulan
Level 81
God Stats
38W - 46L
1,517 SR
Queue Stats
206W - 236L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Juttin77
Heimdallr
13
7 / 0 / 9
9,082
826
14,156
6,741
2,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 12
8,220
747
5,775
11,556
4,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
12
6 / 1 / 9
9,161
833
6,502
8,986
10,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Colefever
Nu Wa
11
3 / 3 / 0
7,312
665
12,149
6,273
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DarthShadow 914
Danzaburou
8
0 / 7 / 2
6,462
587
2,470
7,067
2,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 6 / 1
6,696
609
4,598
18,033
10,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Colefever
Nu Wa
3
3
0
1
L
Danzaburou
DarthShadow 914
Danzaburou
0
7
2
0.14
L
0
6
1
0.08
W
Heimdallr
Juttin77
Heimdallr
7
0
9
11.5
W
3
2
12
4.5
W
Bacchus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
19,217
27,283
Taken
31,373
18,087
Mitigated
15,158
7,557
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Colefever
Nu Wa
12,149
2,971
131
551
6,273
2,123
108
1,215
5,058
36,096
0
L
Danzaburou
DarthShadow 914
Danzaburou
2,470
638
120
341
7,067
2,350
33
3,876
3,191
0
9,472
L
4,598
717
0
3,398
18,033
10,685
0
7,204
10,829
0
11,310
W
Heimdallr
Juttin77
Heimdallr
14,156
8,302
0
2,160
6,741
2,593
1,908
3,396
3,345
0
45,174
W
5,775
965
278
2,423
11,556
4,702
182
6,130
5,426
20,156
0
W
Bacchus
6,502
762
1,135
1,561
8,986
10,792
313
2,831
6,155
19,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,463
Gold Earned
20,470
131
Minions Killed
70
3
Camps Cleared
4
600,056
Distance Traveled
540,208
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,312
665
38
3
4
193,712
1
L
Danzaburou
6,462
587
18
2
0
129,457
0
L
Mulan
6,696
609
14
1
0
217,039
0
W
Heimdallr
9,082
826
72
7
1
187,697
3
W
Hades
8,220
747
40
4
1
200,916
3
W
Bacchus
9,161
833
19
2
1
211,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role