Player Matchup

Odin
Odin
Bagelnuggets
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,395 Elo+
Party 2
Amaterasu
Amaterasu
SKTT1EXZO
Amaterasu
Level 17
God Stats
1W - 0L
1,563 SR
Queue Stats
14W - 16L
1,405 Elo+
Party 2
Merlin
Merlin
Vasirix
Merlin
Level 16
God Stats
1W - 0L
1,573 SR
Queue Stats
12W - 14L
1,389 Elo+
Party 2
Team Averages
Level 17
1,545 SR
1,396 Elo+

VS

Team Averages
Level 66
1,522 SR
1,434 Elo+
Bellona
Bellona
Fennyxvixt
Bellona
Level 18
God Stats
1W - 2L
1,551 SR
Queue Stats
13W - 31L
1,270 Elo+
Party 1
Neith
Neith
TOPFeNNyXX
Neith
Level 118
God Stats
3W - 5L
1,629 SR
Queue Stats
75W - 76L
1,575 Elo+
Party 1
Scylla
Scylla
brazgamer133
Scylla
Level 63
God Stats
0W - 3L
1,386 SR
Queue Stats
63W - 74L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 15
12,895
716
21,375
14,715
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
SKTT1EXZO
Amaterasu
15
6 / 3 / 11
12,252
681
9,153
12,371
12,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Vasirix
Merlin
17
9 / 3 / 9
13,375
743
18,545
11,344
4,450
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fennyxvixt
Bellona
12
0 / 7 / 2
9,684
538
2,296
21,011
20,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
15
7 / 6 / 1
11,907
662
17,738
21,673
8,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
13
1 / 8 / 4
10,570
587
10,526
15,614
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
8
9
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
L
Bellona
Fennyxvixt
Bellona
0
7
2
0.14
W
Amaterasu
SKTT1EXZO
Amaterasu
6
3
11
3.83
L
Neith
7
6
1
1.25
W
Merlin
Vasirix
Merlin
9
3
9
4.5
L
Scylla
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,073
Damage
30,560
38,430
Taken
58,298
25,953
Mitigated
35,530
4,432
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,375
4,667
0
1,393
14,715
8,820
459
4,429
9,964
8,200
37,090
L
Bellona
Fennyxvixt
Bellona
2,296
142
196
978
21,011
20,645
0
7,253
12,316
1,940
8,376
W
Amaterasu
SKTT1EXZO
Amaterasu
9,153
2,260
0
3,039
12,371
12,683
286
3,443
8,670
3,899
18,791
L
Neith
17,738
6,974
0
8,815
21,673
8,912
165
7,449
12,915
0
71,159
W
Merlin
Vasirix
Merlin
18,545
812
0
0
11,344
4,450
1,506
2,940
8,116
64,610
0
L
Scylla
10,526
584
51
2,152
15,614
5,973
208
6,022
9,057
32,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,522
Gold Earned
32,161
199
Minions Killed
191
8
Camps Cleared
6
1,010,662
Distance Traveled
926,376
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,895
716
55
3
4
325,887
2
L
Bellona
9,684
538
20
1
1
315,920
3
W
Amaterasu
12,252
681
26
1
2
329,378
0
L
Neith
11,907
662
118
7
3
291,872
5
W
Merlin
13,375
743
118
7
2
355,397
3
L
Scylla
10,570
587
53
3
2
318,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role