Player Matchup

Susano
Susano
GG-Menace229
Susano
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 55L
1,505 Elo+
Solo
Yemoja
Yemoja
Realisticnoob88
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
He Bo
He Bo
SoLoSquat
He Bo
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 22L
1,486 Elo+
Solo
Neith
Neith
kingjereyallday
Neith
Level 29
God Stats
3W - 6L
1,354 SR
Queue Stats
12W - 18L
1,432 Elo+
Solo
Sylvanus
Sylvanus
ubiquitos_obi
Sylvanus
Level 29
God Stats
5W - 0L
1,276 SR
Queue Stats
49W - 41L
1,569 Elo+
Solo
Team Averages
Level 22
1,426 SR
1,498 Elo+

VS

Team Averages
Level 30
1,409 SR
1,559 Elo+
Gilgamesh
Gilgamesh
CornstarchCrusad
Gilgamesh
Level 24
God Stats
2W - 5L
1,391 SR
Queue Stats
64W - 90L
1,347 Elo+
Solo
Anubis
Anubis
Hypnosis_Tango
Anubis
Level 12
God Stats
17W - 13L
1,436 SR
Queue Stats
19W - 18L
1,708 Elo+
Solo
The Morrigan
The Morrigan
MrDuki Sk
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Selvex93
Ah Muzen Cab
Level 101
God Stats
2W - 4L
1,218 SR
Queue Stats
254W - 271L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
SwornSwordsman
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
9 / 1 / 3
10,439
549
11,630
10,858
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 6
9,141
481
4,698
10,069
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
SoLoSquat
He Bo
15
3 / 4 / 4
9,136
481
5,726
10,100
2,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 7
8,242
434
3,038
11,060
3,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
ubiquitos_obi
Sylvanus
20
10 / 2 / 2
12,568
661
12,574
14,542
8,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
3
0 / 1 / 0
5,411
285
611
1,855
709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 7 / 1
8,891
468
8,302
11,252
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
MrDuki Sk
The Morrigan
16
2 / 6 / 1
9,666
509
9,211
11,215
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Selvex93
Ah Muzen Cab
16
4 / 5 / 2
9,861
519
10,236
14,190
4,912
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
2 / 6 / 3
8,298
437
7,309
15,410
17,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
25
Kills
12
12
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
1
0
0
W
Susano
9
1
3
10.5
L
4
7
1
0.64
L
The Morrigan
MrDuki Sk
The Morrigan
2
6
1
0.42
W
3
3
6
2
L
Ah Muzen Cab
Selvex93
Ah Muzen Cab
4
5
2
1
W
He Bo
SoLoSquat
He Bo
3
4
4
1.25
L
Sylvanus
2
6
3
0.58
W
0
2
7
1.75
W
Sylvanus
ubiquitos_obi
Sylvanus
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
35,669
56,629
Taken
53,922
25,972
Mitigated
31,603
20,697
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
611
269
0
448
1,855
709
0
734
1,121
0
2,733
W
Susano
11,630
1,657
0
4,162
10,858
4,066
0
2,676
8,182
0
64,220
L
8,302
701
0
937
11,252
3,629
444
2,291
8,961
48,676
0
L
The Morrigan
MrDuki Sk
The Morrigan
9,211
1,872
0
1,708
11,215
4,928
51
4,451
6,716
65,911
7,253
W
4,698
1,218
715
1,018
10,069
7,493
433
4,410
5,659
26,795
0
L
Ah Muzen Cab
Selvex93
Ah Muzen Cab
10,236
4,193
349
3,823
14,190
4,912
1,593
6,303
7,887
0
70,168
W
He Bo
SoLoSquat
He Bo
5,726
546
0
3,626
10,100
2,661
1,211
3,685
6,415
46,604
0
L
Sylvanus
7,309
2,571
387
2,161
15,410
17,425
602
7,818
7,592
26,272
5,897
W
3,038
799
0
3,170
11,060
3,098
422
6,453
4,607
0
37,531
W
Sylvanus
ubiquitos_obi
Sylvanus
12,574
4,332
328
7,678
14,542
8,654
3,293
5,805
8,737
89,892
14,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
42,127
519
Minions Killed
406
0
Camps Cleared
0
1,682,695
Distance Traveled
1,310,723
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,411
285
6
0
0
40,720
0
W
Susano
10,439
549
95
5
0
405,833
0
L
Anubis
8,891
468
88
5
0
307,308
1
L
The Morrigan
9,666
509
121
6
0
320,433
1
W
Yemoja
9,141
481
55
3
0
334,891
2
L
Ah Muzen Cab
9,861
519
135
7
0
334,643
2
W
He Bo
9,136
481
93
5
0
307,918
1
L
Sylvanus
8,298
437
56
3
0
307,619
0
W
Neith
8,242
434
67
4
0
330,652
3
W
Sylvanus
12,568
661
209
11
0
303,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role