Player Matchup

Danzaburou
Danzaburou
KryptecMonkey69
Danzaburou
Level 106
God Stats
0W - 4L
1,138 SR
Queue Stats
38W - 28L
1,647 Elo+
Party 1
Cerberus
Cerberus
LimberBridge9
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 176L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
PurplePowerRngr
Baron Samedi
Level 128
God Stats
7W - 4L
1,750 SR
Queue Stats
239W - 166L
1,605 Elo+
Party 1
Team Averages
Level 119
1,463 SR
1,618 Elo+

VS

Team Averages
Level 124
1,615 SR
1,595 Elo+
Khepri
Khepri
ITZSIBS
Khepri
Level 124
God Stats
154W - 88L
1,581 SR
Queue Stats
245W - 199L
1,553 Elo+
Party 2
Scylla
Scylla
RTPpython
Scylla
Level 148
God Stats
25W - 11L
1,756 SR
Queue Stats
803W - 433L
1,604 Elo+
Party 2
Hercules
Hercules
zHypeus
Hercules
Level 100
God Stats
12W - 8L
1,509 SR
Queue Stats
409W - 374L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KryptecMonkey69
Danzaburou
17
4 / 12 / 4
15,064
655
20,522
32,137
15,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
LimberBridge9
Cerberus
15
3 / 10 / 5
13,771
599
13,800
31,206
33,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
PurplePowerRngr
Baron Samedi
17
3 / 6 / 7
14,383
625
28,772
30,166
13,848
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ITZSIBS
Khepri
18
4 / 2 / 19
16,314
709
11,722
23,574
39,580
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
RTPpython
Scylla
20
17 / 3 / 11
17,520
762
44,509
19,296
9,772
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
zHypeus
Hercules
17
7 / 5 / 14
14,914
648
21,349
36,955
33,767
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
10
Kills
28
28
Deaths
10
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Khepri
ITZSIBS
Khepri
4
2
19
6.75
L
Danzaburou
KryptecMonkey69
Danzaburou
4
12
4
0.5
L
Cerberus
LimberBridge9
Cerberus
3
10
5
0.55
L
Baron Samedi
PurplePowerRngr
Baron Samedi
3
6
7
1.08
W
Scylla
RTPpython
Scylla
17
3
11
7.5
W
Hercules
zHypeus
Hercules
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,094
Damage
77,580
93,509
Taken
79,825
62,288
Mitigated
83,119
29,531
Healing
20,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ITZSIBS
Khepri
11,722
91
0
2,353
23,574
39,580
602
10,001
13,573
26,227
0
L
Danzaburou
KryptecMonkey69
Danzaburou
20,522
12,783
549
8,459
32,137
15,000
1,103
18,046
12,870
0
56,395
L
Cerberus
LimberBridge9
Cerberus
13,800
1,074
0
7,015
31,206
33,440
0
15,653
14,094
52,485
0
L
Baron Samedi
PurplePowerRngr
Baron Samedi
28,772
1,501
3,173
10,335
30,166
13,848
337
21,186
7,810
63,847
0
W
Scylla
RTPpython
Scylla
44,509
2,641
573
6,168
19,296
9,772
1,934
13,074
6,222
105,546
0
W
Hercules
zHypeus
Hercules
21,349
2,802
0
11,762
36,955
33,767
844
20,093
16,862
0
62,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
48,748
250
Minions Killed
252
6
Camps Cleared
8
1,112,379
Distance Traveled
1,272,032
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
16,314
709
24
1
2
453,130
0
L
Danzaburou
15,064
655
78
3
3
343,024
0
L
Cerberus
13,771
599
88
4
2
396,461
1
L
Baron Samedi
14,383
625
84
4
1
372,894
1
W
Scylla
17,520
762
160
7
3
405,299
1
W
Hercules
14,914
648
68
3
3
413,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role