Player Matchup

Morgan Le Fay
Morgan Le Fay
BruiserM
Morgan Le Fay
Level 102
God Stats
4W - 8L
1,371 SR
Queue Stats
34W - 49L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
Dauntlessdog69
Hun Batz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 62L
1,416 Elo+
Party 1
Cabrakan
Cabrakan
zystemshock
Cabrakan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,393 Elo+
Party 1
Team Averages
Level 65
1,457 SR
1,435 Elo+

VS

Team Averages
Level 40
1,491 SR
1,269 Elo+
Awilix
Awilix
BRHJ
Awilix
Level 46
God Stats
3W - 4L
1,367 SR
Queue Stats
25W - 58L
1,214 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Diz3L
Tsukuyomi
Level 26
God Stats
2W - 2L
1,618 SR
Queue Stats
25W - 57L
1,263 Elo+
Party 2
Yemoja
Yemoja
gganjiii
Yemoja
Level 48
God Stats
1W - 7L
1,488 SR
Queue Stats
60W - 120L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BruiserM
Morgan Le Fay
17
5 / 3 / 20
15,177
660
17,150
17,895
7,684
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
20
18 / 3 / 8
17,407
757
30,435
16,725
12,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
zystemshock
Cabrakan
18
6 / 2 / 17
15,165
659
14,362
18,362
26,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BRHJ
Awilix
14
2 / 10 / 2
12,445
541
6,929
24,123
13,422
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
Diz3L
Tsukuyomi
16
5 / 13 / 2
13,707
596
22,167
27,536
12,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
gganjiii
Yemoja
15
1 / 6 / 2
13,073
568
13,183
26,880
34,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
29
Kills
8
8
Deaths
29
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
BRHJ
Awilix
2
10
2
0.3
W
Morgan Le Fay
BruiserM
Morgan Le Fay
5
3
20
5
W
Hun Batz
18
3
8
7.33
L
Tsukuyomi
Diz3L
Tsukuyomi
5
13
2
0.46
L
Yemoja
gganjiii
Yemoja
1
6
2
0.33
W
Cabrakan
zystemshock
Cabrakan
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,947
Damage
42,279
52,982
Taken
78,539
46,151
Mitigated
60,062
7,618
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BRHJ
Awilix
6,929
2,953
558
1,666
24,123
13,422
282
10,534
13,589
0
24,056
W
Morgan Le Fay
BruiserM
Morgan Le Fay
17,150
1,994
1,045
3,875
17,895
7,684
807
3,532
14,363
48,831
0
W
Hun Batz
30,435
4,029
0
724
16,725
12,394
602
4,266
12,459
0
70,889
L
Tsukuyomi
Diz3L
Tsukuyomi
22,167
5,471
660
1,399
27,536
12,200
0
11,454
16,082
0
76,277
L
Yemoja
gganjiii
Yemoja
13,183
1,292
1,942
3,661
26,880
34,440
0
10,500
16,380
42,289
0
W
Cabrakan
zystemshock
Cabrakan
14,362
1,946
0
1,974
18,362
26,073
887
5,731
12,631
39,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
39,225
207
Minions Killed
161
6
Camps Cleared
7
1,184,890
Distance Traveled
1,053,150
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,445
541
23
1
1
359,767
3
W
Morgan Le Fay
15,177
660
46
2
1
411,636
14
W
Hun Batz
17,407
757
120
5
3
419,972
0
L
Tsukuyomi
13,707
596
92
4
4
362,789
3
L
Yemoja
13,073
568
46
2
2
330,594
4
W
Cabrakan
15,165
659
41
2
2
353,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role