Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
iUn1tY
Ah Muzen Cab
Gold I
Level 153
God Stats
2W - 2L
1,725 SR
Queue Stats
175W - 194L
1,519 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,575 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,565 SR
1,443 MMR
Geb
Geb
Gold IV
Kokrem
Geb
Gold IV
Level 118
God Stats
8W - 6L
1,706 SR
Queue Stats
57W - 77L
1,510 MMR
Party 1
Medusa
Medusa
Silver IV
MSplint3r
Medusa
Silver IV
Level 44
God Stats
0W - 1L
1,482 SR
Queue Stats
6W - 12L
1,307 MMR
Party 1
He Bo
He Bo
Gold III
MarkseNseee
He Bo
Gold III
Level 143
God Stats
4W - 7L
1,508 SR
Queue Stats
82W - 112L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
6 / 0 / 9
7,787
865
8,748
6,601
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
11
3 / 0 / 12
7,600
844
6,041
7,409
6,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
iUn1tY
Ah Muzen Cab
12
6 / 1 / 7
7,618
846
12,014
6,854
2,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaGilgameshAresCthulhuThoth

VS

Bans
AphroditeAchillesHou YiOdinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kokrem
Geb
8
0 / 2 / 1
5,956
662
2,253
12,382
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
MSplint3r
Medusa
8
0 / 7 / 1
5,432
604
4,164
9,468
2,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 0
6,070
674
4,635
9,038
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
9
10.5
W
Bacchus
 
Bacchus
3
0
12
9
L
Geb
Kokrem
Geb
0
2
1
0.25
L
Medusa
MSplint3r
Medusa
0
7
1
0.07
L
1
6
0
0.17
W
Ah Muzen Cab
iUn1tY
Ah Muzen Cab
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
11,052
20,864
Taken
30,888
12,079
Mitigated
12,926
8,858
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,748
536
0
2,919
6,601
3,021
800
1,905
4,576
25,894
0
W
Bacchus
 
Bacchus
6,041
743
480
2,323
7,409
6,691
104
1,534
5,792
12,962
0
L
Geb
Kokrem
Geb
2,253
100
0
1,221
12,382
7,734
0
5,390
6,491
6,196
0
L
Medusa
MSplint3r
Medusa
4,164
1,575
0
752
9,468
2,653
0
4,230
5,052
0
13,569
L
4,635
42
83
381
9,038
2,539
0
4,522
4,306
12,864
0
W
Ah Muzen Cab
iUn1tY
Ah Muzen Cab
12,014
4,614
0
3,136
6,854
2,367
1,679
3,185
3,379
0
38,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,005
Gold Earned
17,458
102
Minions Killed
63
6
Camps Cleared
2
543,268
Distance Traveled
472,134
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,787
865
22
2
3
175,404
3
W
Bacchus
7,600
844
12
1
0
202,434
0
L
Geb
5,956
662
11
1
0
181,766
3
L
Medusa
5,432
604
30
3
1
145,141
1
L
He Bo
6,070
674
22
2
1
145,227
1
W
Ah Muzen Cab
7,618
846
68
8
3
165,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role