Player Matchup

Ao Kuang
Ao Kuang
BeardedGOAT
Ao Kuang
Level 148
God Stats
1W - 1L
1,625 SR
Queue Stats
216W - 166L
1,608 Elo+
Party 2
Artio
Artio
ImTheJace
Artio
Level 153
God Stats
1W - 0L
1,550 SR
Queue Stats
64W - 56L
1,522 Elo+
Party 2
Hera
Hera
JKHustlin
Hera
Level 143
God Stats
1W - 1L
1,276 SR
Queue Stats
232W - 165L
1,614 Elo+
Party 2
Chaac
Chaac
MetroBeahmin24
Chaac
Level 42
God Stats
2W - 2L
1,609 SR
Queue Stats
91W - 65L
1,661 Elo+
Party 2
Heimdallr
Heimdallr
fijifiend
Heimdallr
Level 26
God Stats
1W - 0L
1,707 SR
Queue Stats
11W - 0L
1,951 Elo+
Solo
Team Averages
Level 102
1,554 SR
1,671 Elo+

VS

Team Averages
Level 55
1,783 SR
1,650 Elo+
Hades
Hades
BakaTaylorKun
Hades
Level 60
God Stats
2W - 1L
1,964 SR
Queue Stats
41W - 20L
1,731 Elo+
Party 1
King Arthur
King Arthur
BricGaming
King Arthur
Level 87
God Stats
3W - 2L
1,590 SR
Queue Stats
41W - 23L
1,670 Elo+
Party 1
Fafnir
Fafnir
Burnmaw
Fafnir
Level 28
God Stats
2W - 1L
1,952 SR
Queue Stats
38W - 21L
1,716 Elo+
Party 1
Ra
Ra
ForeShadower
Ra
Level 26
God Stats
0W - 2L
1,756 SR
Queue Stats
40W - 53L
1,413 Elo+
Solo
Jing Wei
Jing Wei
Hachimontage
Jing Wei
Level 76
God Stats
9W - 7L
1,652 SR
Queue Stats
49W - 24L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeardedGOAT
Ao Kuang
15
5 / 1 / 14
9,518
952
12,004
7,124
2,968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
ImTheJace
Artio
15
5 / 1 / 17
9,398
940
7,877
12,733
6,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
8 / 1 / 12
9,761
976
6,946
5,107
3,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 2 / 14
8,386
839
9,235
13,132
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
fijifiend
Heimdallr
17
5 / 1 / 6
9,719
972
14,184
9,783
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,023
602
3,846
12,589
5,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
BricGaming
King Arthur
13
2 / 7 / 4
8,203
820
6,434
13,884
6,021
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fafnir
Burnmaw
Fafnir
13
2 / 4 / 1
7,997
800
5,978
12,734
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 4 / 3
6,438
644
5,149
7,181
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Hachimontage
Jing Wei
14
2 / 4 / 1
7,960
796
8,955
10,942
4,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
26
Kills
6
6
Deaths
26
63
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Ao Kuang
BeardedGOAT
Ao Kuang
5
1
14
12
L
King Arthur
BricGaming
King Arthur
2
7
4
0.57
L
Fafnir
Burnmaw
Fafnir
2
4
1
0.63
L
0
4
3
0.38
L
Jing Wei
Hachimontage
Jing Wei
2
4
1
0.63
W
Artio
ImTheJace
Artio
5
1
17
13.5
W
Hera
8
1
12
14
W
3
2
14
5
W
Heimdallr
fijifiend
Heimdallr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,246
Damage
30,362
47,879
Taken
57,330
33,375
Mitigated
27,448
25,010
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,846
557
175
1,695
12,589
5,036
0
7,142
5,245
12,011
0
W
Ao Kuang
BeardedGOAT
Ao Kuang
12,004
3,392
0
3,806
7,124
2,968
71
2,084
4,948
27,984
910
L
King Arthur
BricGaming
King Arthur
6,434
787
0
200
13,884
6,021
1
7,752
5,956
0
21,330
L
Fafnir
Burnmaw
Fafnir
5,978
2,163
0
2,140
12,734
9,807
0
4,617
8,069
12,741
0
L
5,149
403
349
667
7,181
2,534
0
3,238
3,805
15,354
0
L
Jing Wei
Hachimontage
Jing Wei
8,955
6,429
0
1,780
10,942
4,050
0
3,929
6,615
0
33,559
W
Artio
ImTheJace
Artio
7,877
555
2,489
7,176
12,733
6,551
440
4,410
8,167
21,953
0
W
Hera
6,946
1,750
0
2,262
5,107
3,726
1,257
979
3,952
26,135
0
W
9,235
838
0
4,255
13,132
15,657
715
3,238
9,698
0
21,707
W
Heimdallr
fijifiend
Heimdallr
14,184
9,787
0
5,022
9,783
4,473
1,594
3,826
5,749
0
49,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
36,621
271
Minions Killed
179
13
Camps Cleared
3
1,008,583
Distance Traveled
933,496
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,023
602
28
3
0
219,556
2
W
Ao Kuang
9,518
952
42
4
5
219,265
3
L
King Arthur
8,203
820
35
4
2
184,426
1
L
Fafnir
7,997
800
16
2
0
196,961
1
L
Ra
6,438
644
27
3
0
140,763
2
L
Jing Wei
7,960
796
73
7
1
191,790
2
W
Artio
9,398
940
31
3
3
203,016
2
W
Hera
9,761
976
72
7
1
202,210
2
W
Chaac
8,386
839
23
2
1
198,455
1
W
Heimdallr
9,719
972
103
10
3
185,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role