Player Matchup

Sylvanus
Sylvanus
AzureRift
Sylvanus
Level 147
God Stats
2W - 1L
1,711 SR
Queue Stats
491W - 232L
1,826 Elo+
Party 1
Nox
Nox
JustDrew22
Nox
Level 148
God Stats
18W - 5L
1,790 SR
Queue Stats
313W - 135L
1,846 Elo+
Party 1
Loki
Loki
Mudkip
Loki
Level 129
God Stats
4W - 1L
1,822 SR
Queue Stats
467W - 200L
1,903 Elo+
Party 1
Team Averages
Level 141
1,774 SR
1,859 Elo+

VS

Team Averages
Level 127
1,446 SR
1,613 Elo+
Sylvanus
Sylvanus
GVontheTV
Sylvanus
Level 133
God Stats
2W - 2L
1,539 SR
Queue Stats
89W - 89L
1,586 Elo+
Solo
Thoth
Thoth
Whitedangler54
Thoth
Level 145
God Stats
0W - 2L
1,050 SR
Queue Stats
379W - 298L
1,709 Elo+
Solo
Gilgamesh
Gilgamesh
YoMaMaScHaNkLa
Gilgamesh
Level 104
God Stats
24W - 13L
1,749 SR
Queue Stats
193W - 199L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AzureRift
Sylvanus
18
0 / 5 / 8
15,722
542
14,629
30,610
50,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 4 / 1
17,363
599
24,960
20,154
9,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Mudkip
Loki
20
3 / 4 / 6
17,527
604
24,394
36,961
26,981
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GVontheTV
Sylvanus
19
2 / 3 / 10
16,441
567
19,175
26,164
35,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 5
17,714
611
30,675
14,968
5,941
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
YoMaMaScHaNkLa
Gilgamesh
18
4 / 4 / 8
16,891
582
25,700
38,170
37,035
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
10
Kills
13
13
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AzureRift
Sylvanus
0
5
8
0.8
L
Sylvanus
GVontheTV
Sylvanus
2
3
10
2.33
W
7
4
1
1.88
W
Loki
Mudkip
Loki
3
4
6
1.5
L
7
3
5
3.17
L
Gilgamesh
YoMaMaScHaNkLa
Gilgamesh
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,983
Damage
75,550
87,725
Taken
79,302
86,513
Mitigated
78,572
21,376
Healing
26,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AzureRift
Sylvanus
14,629
2,313
6,887
10,816
30,610
50,107
241
17,741
12,200
33,927
0
L
Sylvanus
GVontheTV
Sylvanus
19,175
4,204
5,104
11,335
26,164
35,596
816
14,618
11,546
50,980
6,723
W
24,960
2,268
0
1,979
20,154
9,425
1,100
10,942
8,925
79,992
0
W
Loki
Mudkip
Loki
24,394
5,989
400
1,294
36,961
26,981
2,604
18,766
17,668
0
94,865
L
30,675
916
0
3,596
14,968
5,941
1,590
3,936
11,032
120,524
0
L
Gilgamesh
YoMaMaScHaNkLa
Gilgamesh
25,700
7,603
566
6,039
38,170
37,035
734
21,718
16,452
0
66,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,612
Gold Earned
51,046
307
Minions Killed
351
10
Camps Cleared
14
1,573,986
Distance Traveled
1,473,958
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,722
542
53
2
1
498,211
7
L
Sylvanus
16,441
567
91
3
5
475,464
15
W
Nox
17,363
599
136
5
5
518,919
2
W
Loki
17,527
604
118
4
4
556,856
3
L
Thoth
17,714
611
215
7
4
468,887
3
L
Gilgamesh
16,891
582
45
2
5
529,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role