Player Matchup

Ra
Ra
DrauzioPauNelas
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 3
Arachne
Arachne
JorgeF21
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Ksid3
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,468 Elo+
Party 3
Neith
Neith
NIKLAUSLIMA
Neith
Level 7
God Stats
13W - 19L
1,500 SR
Queue Stats
29W - 55L
1,637 Elo+
Party 2
Aphrodite
Aphrodite
QuerberusX
Aphrodite
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
50W - 79L
1,637 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,540 Elo+

VS

Team Averages
Level 21
1,499 SR
1,485 Elo+
Medusa
Medusa
Birolho
Medusa
Level 27
God Stats
1W - 0L
1,280 SR
Queue Stats
36W - 45L
1,541 Elo+
Solo
Ymir
Ymir
Luiiiz2508
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 62L
1,639 Elo+
Party 1
Amaterasu
Amaterasu
MasterSanTy
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
dragao-leproso
Sun Wukong
Level 14
God Stats
4W - 4L
1,593 SR
Queue Stats
58W - 87L
1,374 Elo+
Party 1
Izanami
Izanami
vento-soprado
Izanami
Level 28
God Stats
27W - 32L
1,622 SR
Queue Stats
128W - 157L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 8
11,250
489
16,046
15,269
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
JorgeF21
Arachne
18
3 / 3 / 3
11,063
481
6,181
19,984
11,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
Ksid3
Amaterasu
17
7 / 9 / 3
11,815
514
10,982
21,876
14,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 5 / 2
8,504
370
5,093
8,153
2,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
QuerberusX
Aphrodite
15
2 / 3 / 3
9,424
410
5,879
11,056
12,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Birolho
Medusa
19
7 / 1 / 9
13,386
582
11,173
17,051
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
0 / 4 / 3
9,739
423
2,435
13,286
11,080
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
MasterSanTy
Amaterasu
20
14 / 3 / 6
14,347
624
16,815
19,295
14,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
dragao-leproso
Sun Wukong
18
4 / 4 / 5
12,467
542
8,875
19,894
10,249
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
18
3 / 2 / 3
12,927
562
14,965
10,152
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
14
Kills
28
29
Deaths
14
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
Birolho
Medusa
7
1
9
11.5
L
2
9
8
0.67
L
Arachne
JorgeF21
Arachne
3
3
3
1.5
L
Amaterasu
Ksid3
Amaterasu
7
9
3
0.94
W
0
4
3
0.38
W
Amaterasu
MasterSanTy
Amaterasu
14
3
6
5.67
L
0
5
2
0.2
L
Aphrodite
QuerberusX
Aphrodite
2
3
3
1.17
W
Sun Wukong
dragao-leproso
Sun Wukong
4
4
5
1.63
W
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
54,263
76,338
Taken
79,678
46,615
Mitigated
46,339
22,222
Healing
25,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Birolho
Medusa
11,173
4,290
0
9,371
17,051
6,450
6,653
1,688
15,337
0
93,280
L
16,046
3,820
1,621
2,994
15,269
5,805
1,381
605
14,664
69,492
0
L
Arachne
JorgeF21
Arachne
6,181
4,655
0
7,370
19,984
11,340
0
86
19,898
0
91,191
L
Amaterasu
Ksid3
Amaterasu
10,982
3,978
0
3,285
21,876
14,379
2,257
1,323
20,553
187
40,548
W
2,435
192
0
595
13,286
11,080
1,578
6,003
7,086
24,039
0
W
Amaterasu
MasterSanTy
Amaterasu
16,815
7,608
0
6,484
19,295
14,852
1,924
8,052
10,920
0
89,733
L
5,093
2,756
0
645
8,153
2,908
0
0
8,153
0
41,058
L
Aphrodite
QuerberusX
Aphrodite
5,879
1,333
1,834
4,473
11,056
12,183
69
913
10,143
56,174
0
W
Sun Wukong
dragao-leproso
Sun Wukong
8,875
2,678
0
6,527
19,894
10,249
2,470
1,706
18,124
0
57,315
W
Izanami
14,965
12,326
0
3,002
10,152
3,708
5,938
4,005
5,869
0
92,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
62,866
505
Minions Killed
586
0
Camps Cleared
0
1,973,210
Distance Traveled
2,034,489
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,386
582
125
5
0
402,381
15
L
Ra
11,250
489
128
6
0
388,482
0
L
Arachne
11,063
481
133
6
0
440,252
3
L
Amaterasu
11,815
514
63
3
0
405,403
4
W
Ymir
9,739
423
39
2
0
403,796
0
W
Amaterasu
14,347
624
144
6
0
454,200
5
L
Neith
8,504
370
84
4
0
327,882
0
L
Aphrodite
9,424
410
97
4
0
411,191
3
W
Sun Wukong
12,467
542
105
5
0
438,082
2
W
Izanami
12,927
562
173
8
0
336,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role